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Difference between revisions of "cpp/utility/unreachable"

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{{cpp/title|unreachable}}
 
{{cpp/title|unreachable}}
{{cpp/utility/navbar}}
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{{cpp/utility/program/navbar}}
{{dcl begin}}
+
{{ddcl|header=utility|since=c++23|
{{dcl header | utility}}
+
{{dcl | since=c++23 |
+
 
[[noreturn]] void unreachable();
 
[[noreturn]] void unreachable();
 
}}
 
}}
{{dcl end}}
 
  
Invokes undefined behavior. An implementation may use this to optimize impossible code branches away (typically, in optimized builds) or to trap them to prevent further execution (typically, in debug builds).
+
Invokes [[cpp/language/ub|undefined behavior]] at a given point.
 +
 
 +
An implementation may use this to optimize impossible code branches away (typically, in optimized builds) or to trap them to prevent further execution (typically, in debug builds).
  
 
===Notes===
 
===Notes===
{{feature test macro|__cpp_lib_unreachable}}
+
{{feature test macro|__cpp_lib_unreachable|std=C++23|value=202202L|{{tt|std::unreachable}}}}
  
 
===Possible implementation===
 
===Possible implementation===
{{eq fun | 1=
+
{{eq fun
[[noreturn]] inline void unreachable() {}
+
|1=
| 2=
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[[noreturn]] inline void unreachable()
inline void unreachable() {
+
{
 +
    // Uses compiler specific extensions if possible.
 +
    // Even if no extension is used, undefined behavior is still raised by
 +
    // an empty function body and the noreturn attribute.
 +
#if defined(_MSC_VER) && !defined(__clang__) // MSVC
 +
    __assume(false);
 +
#else // GCC, Clang
 
     __builtin_unreachable();
 
     __builtin_unreachable();
 +
#endif
 
}
 
}
 
}}
 
}}
  
 
===Example===
 
===Example===
{{todo|example}}
+
{{example
 +
|code=
 +
#include <cassert>
 +
#include <cstddef>
 +
#include <cstdint>
 +
#include <utility>
 +
#include <vector>
 +
 
 +
struct Color { std::uint8_t r, g, b, a; };
 +
 
 +
// Assume that only restricted set of texture caps is supported.
 +
void generate_texture(std::vector<Color>& tex, std::size_t xy)
 +
{
 +
    switch (xy)
 +
    {
 +
    case 128: [[fallthrough]];
 +
    case 256: [[fallthrough]];
 +
    case 512: /* ... */
 +
        tex.clear();
 +
        tex.resize(xy * xy, Color{0, 0, 0, 0});
 +
        break;
 +
    default:
 +
        std::unreachable();
 +
    }
 +
}
 +
 
 +
int main()
 +
{
 +
    std::vector<Color> tex;
 +
    generate_texture(tex, 128); // OK
 +
    assert(tex.size() == 128 * 128);
 +
    generate_texture(tex, 32);  // Results in undefined behavior
 +
}
 +
|p=true
 +
|output=
 +
Segmentation fault
 +
}}
 +
 
 +
===See also===
 +
{{dsc begin}}
 +
{{dsc inc|cpp/language/attributes/dsc assume}}
 +
{{dsc inc|cpp/memory/dsc assume_aligned}}
 +
{{dsc see c|c/program/unreachable}}
 +
{{dsc end}}
 +
 
 +
===External Links===
 +
{{elink begin}}
 +
{{elink|num=1|[https://gcc.gnu.org/onlinedocs/gcc/Other-Builtins.html#index-_005f_005fbuiltin_005funreachable GCC docs: {{tt|__builtin_unreachable}}]}}
 +
{{elink|num=2|[https://clang.llvm.org/docs/LanguageExtensions.html#builtin-unreachable Clang docs: {{tt|__builtin_unreachable}}]}}
 +
{{elink|num=3|[https://docs.microsoft.com/en-us/cpp/intrinsics/assume MSVC docs: {{tt|__assume}}]}}
 +
{{elink end}}
 +
 
 +
{{langlinks|cs|de|es|fr|it|ja|ko|pl|pt|ru|zh}}

Latest revision as of 11:43, 9 September 2024

 
 
Utilities library
General utilities
Relational operators (deprecated in C++20)
 
 
Defined in header <utility>
[[noreturn]] void unreachable();
(since C++23)

Invokes undefined behavior at a given point.

An implementation may use this to optimize impossible code branches away (typically, in optimized builds) or to trap them to prevent further execution (typically, in debug builds).

Contents

[edit] Notes

Feature-test macro Value Std Feature
__cpp_lib_unreachable 202202L (C++23) std::unreachable

[edit] Possible implementation

[[noreturn]] inline void unreachable()
{
    // Uses compiler specific extensions if possible.
    // Even if no extension is used, undefined behavior is still raised by
    // an empty function body and the noreturn attribute.
#if defined(_MSC_VER) && !defined(__clang__) // MSVC
    __assume(false);
#else // GCC, Clang
    __builtin_unreachable();
#endif
}

[edit] Example

#include <cassert>
#include <cstddef>
#include <cstdint>
#include <utility>
#include <vector>
 
struct Color { std::uint8_t r, g, b, a; };
 
// Assume that only restricted set of texture caps is supported.
void generate_texture(std::vector<Color>& tex, std::size_t xy)
{
    switch (xy)
    {
    case 128: [[fallthrough]];
    case 256: [[fallthrough]];
    case 512: /* ... */
        tex.clear();
        tex.resize(xy * xy, Color{0, 0, 0, 0});
        break;
    default:
        std::unreachable();
    }
}
 
int main()
{
    std::vector<Color> tex;
    generate_texture(tex, 128); // OK
    assert(tex.size() == 128 * 128);
    generate_texture(tex, 32);  // Results in undefined behavior
}

Possible output:

Segmentation fault

[edit] See also

[[assume(expression)]](C++23) specifies that the expression will always evaluate to true at a given point
(attribute specifier)[edit]
informs the compiler that a pointer is aligned
(function template) [edit]
C documentation for unreachable

[edit] External Links

1.  GCC docs: __builtin_unreachable
2.  Clang docs: __builtin_unreachable
3.  MSVC docs: __assume