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Revision as of 12:35, 15 June 2012
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std::unexpected_handler
is the function pointer type (pointer to function that takes no arguments and returns void), which is installed and queried by the functions std::set_unexpected and std::get_unexpected and called by std::unexpected.
The C++ implementation provides a default std::unexpected_handler
function, which calls std::terminate(). If the null pointer value is installed (by means of std::set_terminate), the implementation may restore the default handler instead.
A user-defined std::unexpected_handler
is expected to either terminate the program or throw an exception. If it throws an exception, one of the following three situations may be encountered:
1) the exception thrown by std::unexpected_handler
satisfies the dynamic exception specification that was violated earlier. The new exception is allowed to escape the function and stack unwinding continues.
2) the exception thrown by std::unexpected_handler
still violates the exception specification:
2a) however, the exception specification allows std::bad_exception: the thrown exception object is destroyed, and std::bad_exception is constructed by the C++ runtime and thrown instead.
2b) the exception specification does not allow std::bad_exception: std::terminate() is called.