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Difference between revisions of "cpp/memory/unique ptr/make unique"

From cppreference.com
< cpp‎ | memory‎ | unique ptr
(See also: add item)
Line 30: Line 30:
 
===Parameters===
 
===Parameters===
 
{{par begin}}
 
{{par begin}}
{{par | args | list of arguments with which an instance of {{tt|T}} will be constructed.}}
+
{{par | args | list of arguments with which an instance of {{tt|T}} will be constructed}}
 
{{par | size | the size of the array to construct}}
 
{{par | size | the size of the array to construct}}
 
{{par end}}
 
{{par end}}
Line 51: Line 51:
 
     int x, y, z;
 
     int x, y, z;
 
     Vec3() : x(0), y(0), z(0) { }
 
     Vec3() : x(0), y(0), z(0) { }
     Vec3(int x, int y, int z) :x(x), y(y), z(z) { }
+
     Vec3(int x, int y, int z) : x(x), y(y), z(z) { }
     friend std::ostream& operator<<(std::ostream& os, Vec3& v) {
+
     friend std::ostream& operator<<(std::ostream& os, Vec3& v)
         return os << '{' << "x:" << v.x << " y:" << v.y << " z:" << v.z  << '}';
+
    {
 +
         return os << '{' << "x:" << v.x << ", y:" << v.y << ", z:" << v.z  << '}';
 
     }
 
     }
 
};
 
};
Line 59: Line 60:
 
int main()
 
int main()
 
{
 
{
     // Use the default constructor.
+
     // use the default constructor
 
     std::unique_ptr<Vec3> v1 = std::make_unique<Vec3>();
 
     std::unique_ptr<Vec3> v1 = std::make_unique<Vec3>();
     // Use the constructor that matches these arguments
+
     // use the constructor that matches these arguments
 
     std::unique_ptr<Vec3> v2 = std::make_unique<Vec3>(0, 1, 2);
 
     std::unique_ptr<Vec3> v2 = std::make_unique<Vec3>(0, 1, 2);
     // Create a unique_ptr to an array of 5 elements
+
     // create a unique_ptr to an array of 5 elements
 
     std::unique_ptr<Vec3[]> v3 = std::make_unique<Vec3[]>(5);
 
     std::unique_ptr<Vec3[]> v3 = std::make_unique<Vec3[]>(5);
  
     std::cout << "make_unique<Vec3>():     " << *v1 << '\n'
+
     std::cout << "make_unique<Vec3>():       " << *v1 << '\n'
               << "make_unique<Vec3>(0,1,2): " << *v2 << '\n'
+
               << "make_unique<Vec3>(8, 2, 7): " << *v2 << '\n'
               << "make_unique<Vec3[]>(5):   " << '\n';
+
               << "make_unique<Vec3[]>(5):     " << *v3[0] << '\n';
     for (int i = 0; i < 5; i++) {
+
     for (int i = 1; i < 5; i++)
         std::cout << "     " << v3[i] << '\n';
+
    {
 +
         std::cout << "                       " << v3[i] << '\n';
 
     }
 
     }
 
}
 
}
 
  | output=
 
  | output=
make_unique<Vec3>():     {x:0 y:0 z:0}
+
make_unique<Vec3>():       {x:0, y:0, z:0}
make_unique<Vec3>(0,1,2): {x:0 y:1 z:2}
+
make_unique<Vec3>(8, 2, 7): {x:8, y:2, z:7}
make_unique<Vec3[]>(5):  
+
make_unique<Vec3[]>(5):     {x:0, y:0, z:0}
    {x:0 y:0 z:0}
+
                            {x:0, y:0, z:0}
    {x:0 y:0 z:0}
+
                            {x:0, y:0, z:0}
    {x:0 y:0 z:0}
+
                            {x:0, y:0, z:0}
    {x:0 y:0 z:0}
+
                            {x:0, y:0, z:0}
    {x:0 y:0 z:0}
+
 
}}
 
}}
  

Revision as of 12:04, 22 December 2015

 
 
Utilities library
General utilities
Relational operators (deprecated in C++20)
 
Dynamic memory management
Uninitialized memory algorithms
Constrained uninitialized memory algorithms
Allocators
Garbage collection support
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)



 
 
Defined in header <memory>
template< class T, class... Args >
unique_ptr<T> make_unique( Args&&... args );
(1) (since C++14)
(only for non-array types)
template< class T >
unique_ptr<T> make_unique( std::size_t size );
(2) (since C++14)
(only for array types with unknown bound)
template< class T, class... Args >
/* unspecified */ make_unique( Args&&... args ) = delete;
(3) (since C++14)
(only for array types with known bound)

Constructs an object of type T and wraps it in a std::unique_ptr.

1) Constructs a non-array type T. The arguments args are passed to the constructor of T. The function does not participate in the overload resolution if T is an array type. The function is equivalent to:
unique_ptr<T>(new T(std::forward<Args>(args)...))
2) Constructs an array of unknown bound T. The function does not participate in the overload resolution unless T is an array of unknown bound. The function is equivalent to:
unique_ptr<T>(new typename std::remove_extent<T>::type[size]())
3) Construction of arrays of known bound is disallowed.

Contents

Parameters

args - list of arguments with which an instance of T will be constructed
size - the size of the array to construct

Return value

std::unique_ptr of an instance of type T.

Exceptions

May throw std::bad_alloc or any exception thrown by the constructor of T. If an exception is thrown, this function has no effect.

Example

#include <iostream>
#include <memory>
 
struct Vec3
{
    int x, y, z;
    Vec3() : x(0), y(0), z(0) { }
    Vec3(int x, int y, int z) : x(x), y(y), z(z) { }
    friend std::ostream& operator<<(std::ostream& os, Vec3& v)
    {
        return os << '{' << "x:" << v.x << ", y:" << v.y << ", z:" << v.z  << '}';
    }
};
 
int main()
{
    // use the default constructor
    std::unique_ptr<Vec3> v1 = std::make_unique<Vec3>();
    // use the constructor that matches these arguments
    std::unique_ptr<Vec3> v2 = std::make_unique<Vec3>(0, 1, 2);
    // create a unique_ptr to an array of 5 elements
    std::unique_ptr<Vec3[]> v3 = std::make_unique<Vec3[]>(5);
 
    std::cout << "make_unique<Vec3>():        " << *v1 << '\n'
              << "make_unique<Vec3>(8, 2, 7): " << *v2 << '\n'
              << "make_unique<Vec3[]>(5):     " << *v3[0] << '\n';
    for (int i = 1; i < 5; i++)
    {
        std::cout << "                        " << v3[i] << '\n';
    }
}

Output:

make_unique<Vec3>():        {x:0, y:0, z:0}
make_unique<Vec3>(8, 2, 7): {x:8, y:2, z:7}
make_unique<Vec3[]>(5):     {x:0, y:0, z:0}
                            {x:0, y:0, z:0}
                            {x:0, y:0, z:0}
                            {x:0, y:0, z:0}
                            {x:0, y:0, z:0}

See also

constructs a new unique_ptr
(public member function) [edit]
creates a shared pointer that manages a new object
(function template) [edit]