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Difference between revisions of "cpp/memory/unique ptr/get deleter"

From cppreference.com
< cpp‎ | memory‎ | unique ptr
m (C++23 constexpr / P2273R3)
(improved example, how to use deleter (not just custom ones))
Line 26: Line 26:
 
struct Foo
 
struct Foo
 
{
 
{
     Foo() { std::cout << "Foo...\n"; }
+
     Foo() { std::cout << "Foo() 0x" << std::hex << (void*)this << '\n'; }
     ~Foo() { std::cout << "~Foo...\n"; }
+
     ~Foo() { std::cout << "~Foo() 0x" << std::hex << (void*)this << '\n'; }
 
};
 
};
 
   
 
   
 
struct D
 
struct D
 
{
 
{
     void bar() { std::cout << "Call deleter D::bar()...\n"; }
+
    int number;
 +
 
 +
     void bar() { std::cout << "call D::bar(), my nubmer is: " << std::dec << number << '\n'; }
 
     void operator()(Foo* p) const
 
     void operator()(Foo* p) const
 
     {
 
     {
         std::cout << "Call delete for Foo object...\n";
+
         std::cout << "call deleter for Foo object 0x" << std::hex << (void*)p << "...\n";
 
         delete p;
 
         delete p;
 
     }
 
     }
Line 42: Line 44:
 
int main()
 
int main()
 
{
 
{
     std::unique_ptr<Foo, D> up(new Foo(), D());
+
    std::cout << "main start\n";
     D& del = up.get_deleter();
+
 
     del.bar();
+
     std::unique_ptr<Foo, D> up1(new Foo(), D(42));
 +
     D& del1 = up1.get_deleter();
 +
     del1.bar();
 +
 
 +
    std::unique_ptr<Foo, D> up2(new Foo(), D(43));
 +
    D& del2 = up2.get_deleter();
 +
    auto* released = up2.release();
 +
    del2(released);
 +
 
 +
    std::cout << "main end\n";
 
}
 
}
 
  | output=
 
  | output=
Foo...
+
main start
Call deleter D::bar()...
+
Foo() 0x0x90cc30
Call delete for Foo object...
+
call D::bar(), my nubmer is: 42
~Foo...
+
Foo() 0x0x90cc50
 +
call deleter for Foo object 0x0x90cc50...
 +
~Foo() 0x0x90cc50
 +
main end
 +
call deleter for Foo object 0x0x90cc30...
 +
~Foo() 0x0x90cc30
 
}}
 
}}
  

Revision as of 01:46, 26 May 2023

 
 
Utilities library
General utilities
Relational operators (deprecated in C++20)
 
Dynamic memory management
Uninitialized memory algorithms
Constrained uninitialized memory algorithms
Allocators
Garbage collection support
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)



 
 
      Deleter& get_deleter() noexcept;
(since C++11)
(constexpr since C++23)
const Deleter& get_deleter() const noexcept;
(since C++11)
(constexpr since C++23)

Returns the deleter object which would be used for destruction of the managed object.

Contents

Parameters

(none)

Return value

The stored deleter object.

Example

#include <iostream>
#include <memory>
 
struct Foo
{
    Foo() { std::cout << "Foo() 0x" << std::hex << (void*)this << '\n'; }
    ~Foo() { std::cout << "~Foo() 0x" << std::hex << (void*)this << '\n'; }
};
 
struct D
{
    int number;
 
    void bar() { std::cout << "call D::bar(), my nubmer is: " << std::dec << number << '\n'; }
    void operator()(Foo* p) const
    {
        std::cout << "call deleter for Foo object 0x" << std::hex << (void*)p << "...\n";
        delete p;
    }
};
 
int main()
{
    std::cout << "main start\n";
 
    std::unique_ptr<Foo, D> up1(new Foo(), D(42));
    D& del1 = up1.get_deleter();
    del1.bar();
 
    std::unique_ptr<Foo, D> up2(new Foo(), D(43));
    D& del2 = up2.get_deleter();
    auto* released = up2.release();
    del2(released);
 
    std::cout << "main end\n";
}

Output:

main start
Foo() 0x0x90cc30
call D::bar(), my nubmer is: 42
Foo() 0x0x90cc50
call deleter for Foo object 0x0x90cc50...
~Foo() 0x0x90cc50
main end
call deleter for Foo object 0x0x90cc30...
~Foo() 0x0x90cc30

See also

returns the deleter of specified type, if owned
(function template) [edit]