std::cout, std::wcout
Template:cpp/io/basic ostream/sidebar Template:ddcl list begin <tr class="t-dsc-header">
<td><iostream>
<td></td> <td></td> </tr> <tr class="t-dcl ">
<td ><td > (1) </td> <td class="t-dcl-nopad"> </td> </tr> <tr class="t-dcl ">
<td ><td > (2) </td> <td class="t-dcl-nopad"> </td> </tr> Template:ddcl list end
The global objects Template:cpp and Template:cpp control output to a stream buffer of implementation-defined type (derived from Template:cpp), associated with the standard C output stream Template:cpp.
These objects are guaranteed to be constructed before the first constructor of a static object is called and they are guaranteed to outlive the last destructor of a static object, so that it is always possible to write to Template:cpp in user code.
Unless Template:cpp has been issued, it is safe to concurrently access these objects from multiple threads for both formatted and unformatted output.
Once initialized, Template:cpp is tie()'d to Template:cpp and Template:cpp is tie()'d to Template:cpp, meaning that any input operation on Template:cpp executes Template:cpp (via Template:cpp's constructor).
Once initialized, Template:cpp is also tie()'d to Template:cpp and Template:cpp is tie()'d to Template:cpp,, meaning that any output operation on Template:cpp executes Template:cpp (via Template:cpp's constructor) (since C++11)
Example
#include <iostream> struct Foo { int n; Foo() { std::cout << "static constructor\n"; } ~Foo() { std::cout << "static destructor\n"; } }; Foo f; // static object int main() { std::cout << "main function\n"; }
Output:
static constructor main function static destructor