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std::make_unique

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< cpp‎ | memory‎ | unique ptr
Revision as of 02:16, 21 September 2014 by 95.220.148.202 (Talk)

 
 
Utilities library
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Relational operators (deprecated in C++20)
 
Dynamic memory management
Uninitialized memory algorithms
Constrained uninitialized memory algorithms
Allocators
Garbage collection support
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)



 
 
Defined in header <memory>
template< class T, class... Args >
unique_ptr<T> make_unique( Args&&... args );
(1) (since C++14)
(only for non-array types)
template< class T >
unique_ptr<T> make_unique( std::size_t size );
(2) (since C++14)
(only for array types with unknown bound)
template< class T, class... Args >
/* unspecified */ make_unique( Args&&... args ) = delete;
(3) (since C++14)
(only for array types with known bound)

Constructs an object of type T and wraps it in a std::unique_ptr.

1) Constructs a non-array type T. The arguments args are passed to the constructor of T. The function does not participate in the overload resolution if T is an array type. The function is equivalent to:
unique_ptr<T>(new T(std::forward<Args>(args)...))
2) Constructs an array of unknown bound T. The function does not participate in the overload resolution unless T is an array of unknown bound. The function is equivalent to:
unique_ptr<T>(new typename std::remove_extent<T>::type[size]())
3) Construction of arrays of known bound is disallowed.

Contents

Parameters

args - list of arguments with which an instance of T will be constructed.
size - the size of the array to construct

Return value

std::unique_ptr of an instance of type T.

Exceptions

Any exception thrown by the contructor of T. If an exception is thrown, this function has no effect.

Example

#include <iostream>
#include <memory>
 
struct Vec3
{
  int x;
  int y;
  int z;
 
  Vec3() :x(0), y(0), z(0)
  {
 
  }
 
  Vec3(int x, int y, int z) :x(x), y(y), z(z)
  {
 
  }
 
  friend std::ostream& operator<<(std::ostream& os, Vec3& v);
};
 
std::ostream& operator<<(std::ostream& os, Vec3& v)
{
  return os << "x:" << v.x << " y:" << v.y << " z:" << v.z << std::endl;
}
 
auto main() -> int
{ 
  // Use the default constructor.
 
  std::unique_ptr<Vec3> v1 = std::make_unique<Vec3>();
 
  // Use the constructor that matches these arguments
 
  std::unique_ptr<Vec3> v2 = std::make_unique<Vec3>(0, 1, 2);
 
  // Create a unique_ptr to an array of 5 elements
 
  std::unique_ptr<Vec3[]> v3 = std::make_unique<Vec3[]>(5);
 
  std::cout << "make_unique<Vec3>():" << std::endl;
  std::cout << (*v1) << std::endl;
 
  std::cout << "make_unique<Vec3>(0,1,2):" << std::endl;
  std::cout << (*v2) << std::endl;
 
  std::cout << "make_unique<Vec3[]>(5):" << std::endl;
  for (int i = 0; i < 5; i++)
  {
	std::cout << (v3[i]) << std::endl;
  }
 
  return 0;
}

Output:

make_unique<Vec3>():
x:0 y:0 z:0
 
make_unique<Vec3>(0,1,2):
x:0 y:1 z:2
 
make_unique<Vec3[]>(5):
x:0 y:0 z:0
 
x:0 y:0 z:0
 
x:0 y:0 z:0
 
x:0 y:0 z:0
 
x:0 y:0 z:0

See also

constructs a new unique_ptr
(public member function) [edit]