std::signal
Defined in header <csignal>
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/*signal-handler*/* signal(int sig, /*signal-handler*/* handler); |
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extern "C" using /*signal-handler*/ = void(int); // exposition-only |
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Sets the error handler for signal sig
. The signal handler can be set so that default handling will occur, signal is ignored, or a user-defined function is called.
When signal handler is set to a function and a signal occurs, it is implementation defined whether std::signal(sig, SIG_DFL) will be executed immediately before the start of signal handler. Also, the implementation can prevent some implementation-defined set of signals from occurring while the signal handler runs.
For some of the signals, the implementation may call std::signal(sig, SIG_IGN) at the startup of the program. For the rest, the implementation must call std::signal(sig, SIG_DFL).
(Note: POSIX introduced sigaction to standardize these implementation-defined behaviors)
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Parameters
sig | - | the signal to set the signal handler to. It can be an implementation-defined value or one of the following values:
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handler | - | the signal handler. This must be one of the following:
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Return value
Previous signal handler on success or SIG_ERR on failure (setting a signal handler can be disabled on some implementations).
Signal handler
The following limitations are imposed on the user-defined function that is installed as a signal handler.
If the user defined function returns when handling SIGFPE, SIGILL, SIGSEGV or any other implementation-defined signal specifying a computational exception, the behavior is undefined.
If the signal handler is called as a result of std::abort or std::raise, the behavior is undefined if the signal handler calls std::raise.
If the signal handler is called NOT as a result of std::abort or std::raise, the behavior is undefined if
- the signal handler calls any function within the standard library, except
- std::abort
- std::_Exit
- std::quick_exit
- std::signal with the first argument being the number of the signal currently handled (async handler can re-register itself, but not other signals).
- the signal handler refers to any object with static or thread-local(since C++11) storage duration that is not std::atomic(since C++11) or volatile std::sig_atomic_t.
On entry to the signal handler, the state of the floating-point environment and the values of all objects is unspecified, except for
- objects of type volatile std::sig_atomic_t
- objects of std::atomic types (since C++11)
- side effects made visible through std::atomic_signal_fence (since C++11)
On return from a signal handler, the value of any object modified by the signal handler that is not volatile std::sig_atomic_t or std::atomic is undefined.
The behavior is undefined if std::signal
is used in a multithreaded program. It is not required to be thread-safe.
Notes
POSIX requires that signal
is thread-safe, and specifies a list of async-signal-safe library functions that may be called from any signal handler.
Signal handlers are expected to have C linkage and, in general, only use the features from the common subset of C and C++. It is implementation-defined if a function with C++ linkage can be used as a signal handler.
Example
#include <csignal> #include <iostream> namespace { volatile std::sig_atomic_t gSignalStatus; } void signal_handler(int signal) { gSignalStatus = signal; } int main() { // Install a signal handler std::signal(SIGINT, signal_handler); std::cout << "SignalValue: " << gSignalStatus << '\n'; std::cout << "Sending signal " << SIGINT << '\n'; std::raise(SIGINT); std::cout << "SignalValue: " << gSignalStatus << '\n'; }
Possible output:
SignalValue: 0 Sending signal 2 SignalValue: 2
See also
runs the signal handler for particular signal (function) | |
C documentation for signal
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(C++11) |
fence between a thread and a signal handler executed in the same thread (function) |