std::filesystem::directory_entry::directory_entry
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< cpp | filesystem | directory entry
directory_entry() noexcept = default; |
(1) | (since C++17) |
directory_entry( const directory_entry& ) = default; |
(2) | (since C++17) |
directory_entry( directory_entry&& ) noexcept = default; |
(3) | (since C++17) |
explicit directory_entry( const std::filesystem::path& p ); |
(4) | (since C++17) |
directory_entry( const std::filesystem::path& p, std::error_code& ec ); |
(5) | (since C++17) |
Constructs a new directory_entry
object.
1) Default constructor.
2) Defaulted copy constructor.
3) Defaulted move constructor.
4,5) Initializes the directory entry with path p and calls refresh to update the cached attributes. If an error occurs, the non-throwing overload leaves the
directory_entry
holding a default-constructed path.[edit] Parameters
p | - | path to the filesystem object to which the directory entry will refer |
ec | - | out-parameter for error reporting in the non-throwing overload |
[edit] Exceptions
Any overload not marked noexcept
may throw std::bad_alloc if memory allocation fails.
1-4) Throws std::filesystem::filesystem_error on underlying OS API errors, constructed with p as the first path argument and the OS error code as the error code argument.
5) Sets a std::error_code& parameter to the OS API error code if an OS API call fails, and executes ec.clear() if no errors occur.
[edit] Example
This section is incomplete Reason: no example |