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Standard library header <valarray>

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This header is part of the numeric library.

Contents

Includes

std::initializer_list class template[edit]

Classes

Numeric arrays and array slices
(class template)
BLAS-like slice of a valarray: starting index, length, stride
(class) [edit]
proxy to a subset of a valarray after applying a slice
(class template) [edit]
generalized slice of a valarray: starting index, set of lengths, set of strides
(class) [edit]
proxy to a subset of a valarray after applying a gslice
(class template) [edit]
proxy to a subset of a valarray after applying a boolean mask operator[]
(class template) [edit]
proxy to a subset of a valarray after applying indirect operator[]
(class template) [edit]

Functions

Operations
specializes the std::swap algorithm
(function template) [edit]
overloads std::begin
(function template) [edit]
specializes std::end
(function template) [edit]
applies binary operators to each element of two valarrays, or a valarray and a value
(function template) [edit]
compares two valarrays or a valarray with a value
(function template) [edit]
applies the function abs to each element of valarray
(function template) [edit]
Exponential functions
applies the function std::exp to each element of valarray
(function template) [edit]
applies the function std::log to each element of valarray
(function template) [edit]
applies the function std::log10 to each element of valarray
(function template) [edit]
Power functions
applies the function std::pow to two valarrays or a valarray and a value
(function template) [edit]
applies the function std::sqrt to each element of valarray
(function template) [edit]
Trigonometric functions
applies the function std::sin to each element of valarray
(function template) [edit]
applies the function std::cos to each element of valarray
(function template) [edit]
applies the function std::tan to each element of valarray
(function template) [edit]
applies the function std::asin to each element of valarray
(function template) [edit]
applies the function std::acos to each element of valarray
(function template) [edit]
applies the function std::atan to each element of valarray
(function template) [edit]
applies the function std::atan2 to a valarray and a value
(function template) [edit]
Hyperbolic functions
applies the function std::sinh to each element of valarray
(function template) [edit]
applies the function std::cosh to each element of valarray
(function template) [edit]
applies the function std::tanh to each element of valarray
(function template) [edit]

[edit] Synopsis

#include <initializer_list>
 
namespace std {
  template<class T> class valarray;         // An array of type T
  class slice;                              // a BLAS-like slice out of an array
  template<class T> class slice_array;
  class gslice;                             // a generalized slice out of an array
  template<class T> class gslice_array;
  template<class T> class mask_array;       // a masked array
  template<class T> class indirect_array;   // an indirected array
 
  template<class T> void swap(valarray<T>&, valarray<T>&) noexcept;
 
  template<class T> valarray<T> operator* (const valarray<T>&, const valarray<T>&);
  template<class T> valarray<T> operator* (const valarray<T>&,
                                           const typename valarray<T>::value_type&);
  template<class T> valarray<T> operator* (const typename valarray<T>::value_type&,
                                           const valarray<T>&);
 
  template<class T> valarray<T> operator/ (const valarray<T>&, const valarray<T>&);
  template<class T> valarray<T> operator/ (const valarray<T>&,
                                           const typename valarray<T>::value_type&);
  template<class T> valarray<T> operator/ (const typename valarray<T>::value_type&,
                                           const valarray<T>&);
 
  template<class T> valarray<T> operator% (const valarray<T>&, const valarray<T>&);
  template<class T> valarray<T> operator% (const valarray<T>&,
                                           const typename valarray<T>::value_type&);
  template<class T> valarray<T> operator% (const typename valarray<T>::value_type&,
                                           const valarray<T>&);
 
  template<class T> valarray<T> operator+ (const valarray<T>&, const valarray<T>&);
  template<class T> valarray<T> operator+ (const valarray<T>&,
                                           const typename valarray<T>::value_type&);
  template<class T> valarray<T> operator+ (const typename valarray<T>::value_type&,
                                           const valarray<T>&);
 
  template<class T> valarray<T> operator- (const valarray<T>&, const valarray<T>&);
  template<class T> valarray<T> operator- (const valarray<T>&,
                                           const typename valarray<T>::value_type&);
  template<class T> valarray<T> operator- (const typename valarray<T>::value_type&,
                                           const valarray<T>&);
 
  template<class T> valarray<T> operator^ (const valarray<T>&, const valarray<T>&);
  template<class T> valarray<T> operator^ (const valarray<T>&,
                                           const typename valarray<T>::value_type&);
  template<class T> valarray<T> operator^ (const typename valarray<T>::value_type&,
                                           const valarray<T>&);
 
  template<class T> valarray<T> operator& (const valarray<T>&, const valarray<T>&);
  template<class T> valarray<T> operator& (const valarray<T>&,
                                           const typename valarray<T>::value_type&);
  template<class T> valarray<T> operator& (const typename valarray<T>::value_type&,
                                           const valarray<T>&);
 
  template<class T> valarray<T> operator| (const valarray<T>&, const valarray<T>&);
  template<class T> valarray<T> operator| (const valarray<T>&,
                                           const typename valarray<T>::value_type&);
  template<class T> valarray<T> operator| (const typename valarray<T>::value_type&,
                                           const valarray<T>&);
 
  template<class T> valarray<T> operator<<(const valarray<T>&, const valarray<T>&);
  template<class T> valarray<T> operator<<(const valarray<T>&,
                                           const typename valarray<T>::value_type&);
  template<class T> valarray<T> operator<<(const typename valarray<T>::value_type&,
                                           const valarray<T>&);
 
  template<class T> valarray<T> operator>>(const valarray<T>&, const valarray<T>&);
  template<class T> valarray<T> operator>>(const valarray<T>&,
                                           const typename valarray<T>::value_type&);
  template<class T> valarray<T> operator>>(const typename valarray<T>::value_type&,
                                           const valarray<T>&);
 
  template<class T> valarray<bool> operator&&(const valarray<T>&, const valarray<T>&);
  template<class T> valarray<bool> operator&&(const valarray<T>&,
                                              const typename valarray<T>::value_type&);
  template<class T> valarray<bool> operator&&(const typename valarray<T>::value_type&,
                                              const valarray<T>&);
 
  template<class T> valarray<bool> operator||(const valarray<T>&, const valarray<T>&);
  template<class T> valarray<bool> operator||(const valarray<T>&,
                                              const typename valarray<T>::value_type&);
  template<class T> valarray<bool> operator||(const typename valarray<T>::value_type&,
                                              const valarray<T>&);
 
  template<class T> valarray<bool> operator==(const valarray<T>&, const valarray<T>&);
  template<class T> valarray<bool> operator==(const valarray<T>&,
                                              const typename valarray<T>::value_type&);
  template<class T> valarray<bool> operator==(const typename valarray<T>::value_type&,
                                              const valarray<T>&);
  template<class T> valarray<bool> operator!=(const valarray<T>&, const valarray<T>&);
  template<class T> valarray<bool> operator!=(const valarray<T>&,
                                              const typename valarray<T>::value_type&);
  template<class T> valarray<bool> operator!=(const typename valarray<T>::value_type&,
                                              const valarray<T>&);
 
  template<class T> valarray<bool> operator< (const valarray<T>&, const valarray<T>&);
  template<class T> valarray<bool> operator< (const valarray<T>&,
                                              const typename valarray<T>::value_type&);
  template<class T> valarray<bool> operator< (const typename valarray<T>::value_type&,
                                              const valarray<T>&);
  template<class T> valarray<bool> operator> (const valarray<T>&, const valarray<T>&);
  template<class T> valarray<bool> operator> (const valarray<T>&,
                                              const typename valarray<T>::value_type&);
  template<class T> valarray<bool> operator> (const typename valarray<T>::value_type&,
                                              const valarray<T>&);
  template<class T> valarray<bool> operator<=(const valarray<T>&, const valarray<T>&);
  template<class T> valarray<bool> operator<=(const valarray<T>&,
                                              const typename valarray<T>::value_type&);
  template<class T> valarray<bool> operator<=(const typename valarray<T>::value_type&,
                                              const valarray<T>&);
  template<class T> valarray<bool> operator>=(const valarray<T>&, const valarray<T>&);
  template<class T> valarray<bool> operator>=(const valarray<T>&,
                                              const typename valarray<T>::value_type&);
  template<class T> valarray<bool> operator>=(const typename valarray<T>::value_type&,
                                              const valarray<T>&);
 
  template<class T> valarray<T> abs  (const valarray<T>&);
  template<class T> valarray<T> acos (const valarray<T>&);
  template<class T> valarray<T> asin (const valarray<T>&);
  template<class T> valarray<T> atan (const valarray<T>&);
 
  template<class T> valarray<T> atan2(const valarray<T>&, const valarray<T>&);
  template<class T> valarray<T> atan2(const valarray<T>&,
                                      const typename valarray<T>::value_type&);
  template<class T> valarray<T> atan2(const typename valarray<T>::value_type&,
                                      const valarray<T>&);
 
  template<class T> valarray<T> cos  (const valarray<T>&);
  template<class T> valarray<T> cosh (const valarray<T>&);
  template<class T> valarray<T> exp  (const valarray<T>&);
  template<class T> valarray<T> log  (const valarray<T>&);
  template<class T> valarray<T> log10(const valarray<T>&);
 
  template<class T> valarray<T> pow(const valarray<T>&, const valarray<T>&);
  template<class T> valarray<T> pow(const valarray<T>&,
                                    const typename valarray<T>::value_type&);
  template<class T> valarray<T> pow(const typename valarray<T>::value_type&,
                                    const valarray<T>&);
 
  template<class T> valarray<T> sin  (const valarray<T>&);
  template<class T> valarray<T> sinh (const valarray<T>&);
  template<class T> valarray<T> sqrt (const valarray<T>&);
  template<class T> valarray<T> tan  (const valarray<T>&);
  template<class T> valarray<T> tanh (const valarray<T>&);
 
  template<class T> /* unspecified1 */ begin(valarray<T>& v);
  template<class T> /* unspecified2 */ begin(const valarray<T>& v);
  template<class T> /* unspecified1 */ end(valarray<T>& v);
  template<class T> /* unspecified2 */ end(const valarray<T>& v);
}

[edit] Class template std::valarray

namespace std {
  template<class T> class valarray {
  public:
    using value_type = T;
 
    // construct/destroy
    valarray();
    explicit valarray(size_t);
    valarray(const T&, size_t);
    valarray(const T*, size_t);
    valarray(const valarray&);
    valarray(valarray&&) noexcept;
    valarray(const slice_array<T>&);
    valarray(const gslice_array<T>&);
    valarray(const mask_array<T>&);
    valarray(const indirect_array<T>&);
    valarray(initializer_list<T>);
    ~valarray();
 
    // assignment
    valarray& operator=(const valarray&);
    valarray& operator=(valarray&&) noexcept;
    valarray& operator=(initializer_list<T>);
    valarray& operator=(const T&);
    valarray& operator=(const slice_array<T>&);
    valarray& operator=(const gslice_array<T>&);
    valarray& operator=(const mask_array<T>&);
    valarray& operator=(const indirect_array<T>&);
 
    // element access
    const T&          operator[](size_t) const;
    T&                operator[](size_t);
 
    // subset operations
    valarray          operator[](slice) const;
    slice_array<T>    operator[](slice);
    valarray          operator[](const gslice&) const;
    gslice_array<T>   operator[](const gslice&);
    valarray          operator[](const valarray<bool>&) const;
    mask_array<T>     operator[](const valarray<bool>&);
    valarray          operator[](const valarray<size_t>&) const;
    indirect_array<T> operator[](const valarray<size_t>&);
 
    // unary operators
    valarray operator+() const;
    valarray operator-() const;
    valarray operator~() const;
    valarray<bool> operator!() const;
 
    // compound assignment
    valarray& operator*= (const T&);
    valarray& operator/= (const T&);
    valarray& operator%= (const T&);
    valarray& operator+= (const T&);
    valarray& operator-= (const T&);
    valarray& operator^= (const T&);
    valarray& operator&= (const T&);
    valarray& operator|= (const T&);
    valarray& operator<<=(const T&);
    valarray& operator>>=(const T&);
 
    valarray& operator*= (const valarray&);
    valarray& operator/= (const valarray&);
    valarray& operator%= (const valarray&);
    valarray& operator+= (const valarray&);
    valarray& operator-= (const valarray&);
    valarray& operator^= (const valarray&);
    valarray& operator|= (const valarray&);
    valarray& operator&= (const valarray&);
    valarray& operator<<=(const valarray&);
    valarray& operator>>=(const valarray&);
 
    // member functions
    void swap(valarray&) noexcept;
 
    size_t size() const;
 
    T sum() const;
    T min() const;
    T max() const;
 
    valarray shift (int) const;
    valarray cshift(int) const;
    valarray apply(T func(T)) const;
    valarray apply(T func(const T&)) const;
    void resize(size_t sz, T c = T());
  };
 
  template<class T, size_t cnt> valarray(const T(&)[cnt], size_t) -> valarray<T>;
}

[edit] Class std::slice

namespace std {
  class slice {
  public:
    slice();
    slice(size_t, size_t, size_t);
 
    size_t start() const;
    size_t size() const;
    size_t stride() const;
 
    friend bool operator==(const slice& x, const slice& y);
  };
}

[edit] Class template std::slice_array

namespace std {
  template<class T> class slice_array {
  public:
    using value_type = T;
 
    void operator=  (const valarray<T>&) const;
    void operator*= (const valarray<T>&) const;
    void operator/= (const valarray<T>&) const;
    void operator%= (const valarray<T>&) const;
    void operator+= (const valarray<T>&) const;
    void operator-= (const valarray<T>&) const;
    void operator^= (const valarray<T>&) const;
    void operator&= (const valarray<T>&) const;
    void operator|= (const valarray<T>&) const;
    void operator<<=(const valarray<T>&) const;
    void operator>>=(const valarray<T>&) const;
 
    slice_array(const slice_array&);
    ~slice_array();
    const slice_array& operator=(const slice_array&) const;
    void operator=(const T&) const;
 
    slice_array() = delete;     // as implied by declaring copy constructor above
  };
}

[edit] Class std::gslice

namespace std {
  class gslice {
  public:
    gslice();
    gslice(size_t s, const valarray<size_t>& l, const valarray<size_t>& d);
 
    size_t           start() const;
    valarray<size_t> size() const;
    valarray<size_t> stride() const;
  };
}

[edit] Class template std::gslice_array

namespace std {
  template<class T> class gslice_array {
  public:
    using value_type = T;
 
    void operator=  (const valarray<T>&) const;
    void operator*= (const valarray<T>&) const;
    void operator/= (const valarray<T>&) const;
    void operator%= (const valarray<T>&) const;
    void operator+= (const valarray<T>&) const;
    void operator-= (const valarray<T>&) const;
    void operator^= (const valarray<T>&) const;
    void operator&= (const valarray<T>&) const;
    void operator|= (const valarray<T>&) const;
    void operator<<=(const valarray<T>&) const;
    void operator>>=(const valarray<T>&) const;
 
    gslice_array(const gslice_array&);
    ~gslice_array();
    const gslice_array& operator=(const gslice_array&) const;
    void operator=(const T&) const;
 
    gslice_array() = delete;    // as implied by declaring copy constructor above
  };
}

[edit] Class template std::mask_array

namespace std {
  template<class T> class mask_array {
  public:
    using value_type = T;
 
    void operator=  (const valarray<T>&) const;
    void operator*= (const valarray<T>&) const;
    void operator/= (const valarray<T>&) const;
    void operator%= (const valarray<T>&) const;
    void operator+= (const valarray<T>&) const;
    void operator-= (const valarray<T>&) const;
    void operator^= (const valarray<T>&) const;
    void operator&= (const valarray<T>&) const;
    void operator|= (const valarray<T>&) const;
    void operator<<=(const valarray<T>&) const;
    void operator>>=(const valarray<T>&) const;
 
    mask_array(const mask_array&);
    ~mask_array();
    const mask_array& operator=(const mask_array&) const;
    void operator=(const T&) const;
 
    mask_array() = delete;      // as implied by declaring copy constructor above
  };
}

[edit] Class template std::indirect_array

namespace std {
  template<class T> class indirect_array {
  public:
    using value_type = T;
 
    void operator=  (const valarray<T>&) const;
    void operator*= (const valarray<T>&) const;
    void operator/= (const valarray<T>&) const;
    void operator%= (const valarray<T>&) const;
    void operator+= (const valarray<T>&) const;
    void operator-= (const valarray<T>&) const;
    void operator^= (const valarray<T>&) const;
    void operator&= (const valarray<T>&) const;
    void operator|= (const valarray<T>&) const;
    void operator<<=(const valarray<T>&) const;
    void operator>>=(const valarray<T>&) const;
 
    indirect_array(const indirect_array&);
    ~indirect_array();
    const indirect_array& operator=(const indirect_array&) const;
    void operator=(const T&) const;
 
    indirect_array() = delete;  // as implied by declaring copy constructor above
  };
}

[edit] Defect reports

The following behavior-changing defect reports were applied retroactively to previously published C++ standards.

DR Applied to Behavior as published Correct behavior
LWG 125 C++98 the return type of valarray<T>::operator!()
was valarray<T> in the synopsis
corrected to valarray<bool>