Floating-point literal
Floating-point literal defines a compile-time constant whose value is specified in the source file.
Contents |
[edit] Syntax
digit-sequence decimal-exponent suffix (optional) | (1) | ||||||||
digit-sequence . decimal-exponent (optional) suffix (optional)
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(2) | ||||||||
digit-sequence (optional) . digit-sequence decimal-exponent (optional) suffix (optional)
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(3) | ||||||||
0x | 0X hex-digit-sequence hex-exponent suffix (optional)
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(4) | (since C++17) | |||||||
0x | 0X hex-digit-sequence . hex-exponent suffix (optional)
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(5) | (since C++17) | |||||||
0x | 0X hex-digit-sequence (optional) . hex-digit-sequence hex-exponent suffix (optional)
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(6) | (since C++17) | |||||||
decimal-exponent has the form
e | E exponent-sign (optional) digit-sequence
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|||||||||
hex-exponent has the form
p | P exponent-sign (optional) digit-sequence
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(since C++17) | ||||||||
exponent-sign, if present, is either +
or -
suffix, if present, is one of f
, l
, F
, L
, f16
, f32
, f64
, f128
, bf16
, F16
, F32
, F64
, F128
, BF16
(since C++23). The suffix determines the type of the floating-point literal:
- (no suffix) defines double
-
f F
defines float -
l L
defines long double
|
(since C++23) |
Optional single quotes (') may be inserted between the digits as a separator; they are ignored when determining the value of the literal. |
(since C++14) |
[edit] Explanation
Decimal scientific notation is used, meaning that the value of the floating-point literal is the significand multiplied by the number 10 raised to the power of decimal-exponent. E.g. the mathematical meaning of 123e4 is 123×104.
If the floating literal begins with the character sequence For a hexadecimal floating literal, the significand is interpreted as a hexadecimal rational number, and the digit-sequence of the exponent is interpreted as the (decimal) integer power of 2 by which the significand has to be scaled. double d = 0x1.4p3; |
(since C++17) |
[edit] Notes
The hexadecimal floating-point literals were not part of C++ until C++17, although they can be parsed and printed by the I/O functions since C++11: both C++ I/O streams when std::hexfloat is enabled and the C I/O streams: std::printf, std::scanf, etc. See std::strtof for the format description.
Feature-test macro | Value | Std | Feature |
---|---|---|---|
__cpp_hex_float |
201603L | (C++17) | Hexadecimal floating literals |
[edit] Example
#include <iomanip> #include <iostream> #include <limits> #include <typeinfo> #define OUT(x) '\n' << std::setw(16) << #x << x int main() { std::cout << "Literal" "\t" "Printed value" << std::left << OUT( 58. ) // double << OUT( 4e2 ) // double << OUT( 123.456e-67 ) // double << OUT( 123.456e-67f ) // float, truncated to zero << OUT( .1E4f ) // float << OUT( 0x10.1p0 ) // double << OUT( 0x1p5 ) // double << OUT( 0x1e5 ) // integer literal, not floating-point << OUT( 3.14'15'92 ) // double, single quotes ignored (C++14) << OUT( 1.18e-4932l ) // long double << std::setprecision(39) << OUT( 3.4028234e38f ) // float << OUT( 3.4028234e38 ) // double << OUT( 3.4028234e38l ) // long double << '\n'; static_assert(3.4028234e38f == std::numeric_limits<float>::max()); static_assert(3.4028234e38f == // ends with 4 3.4028235e38f); // ends with 5 static_assert(3.4028234e38 != // ends with 4 3.4028235e38); // ends with 5 // Both floating-point constants below are 3.4028234e38 static_assert(3.4028234e38f != // a float (then promoted to double) 3.4028234e38); // a double }
Possible output:
Literal Printed value 58. 58 4e2 400 123.456e-67 1.23456e-65 123.456e-67f 0 .1E4f 1000 0x10.1p0 16.0625 0x1p5 32 0x1e5 485 3.14'15'92 3.14159 1.18e-4932l 1.18e-4932 3.4028234e38f 340282346638528859811704183484516925440 3.4028234e38 340282339999999992395853996843190976512 3.4028234e38l 340282339999999999995912555211526242304
[edit] References
- C++23 standard (ISO/IEC 14882:2024):
- 5.13.4 Floating-point literals [lex.fcon]
- C++20 standard (ISO/IEC 14882:2020):
- 5.13.4 Floating-point literals [lex.fcon]
- C++17 standard (ISO/IEC 14882:2017):
- 5.13.4 Floating literals [lex.fcon]
- C++14 standard (ISO/IEC 14882:2014):
- 2.14.4 Floating literals [lex.fcon]
- C++11 standard (ISO/IEC 14882:2011):
- 2.14.4 Floating literals [lex.fcon]
- C++98 standard (ISO/IEC 14882:1998):
- 2.13.3 Floating literals [lex.fcon]
[edit] See also
user-defined literals(C++11) | literals with user-defined suffix |
C documentation for Floating constant
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