C++ named requirements: StandardLayoutType (since C++11)
From cppreference.com
Specifies that a type is a standard layout type. Standard layout types are useful for communicating with code written in other programming languages.
Note: the standard doesn't define a named requirement with this name. This is a type category defined by the core language. It is included here as a named requirement only for consistency.
Contents |
[edit] Requirements
The following types are collectively called standard-layout types:
- scalar types
- standard-layout class types
- arrays of such types
- cv-qualified versions of these types
[edit] Properties
See Standard-layout.
[edit] Defect reports
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
DR | Applied to | Behavior as published | Correct behavior |
---|---|---|---|
CWG 1672 | C++11 | first non-static data member rule ignored existence of empty base classes |
first non-static data member rule made recursive |
CWG 1813 | C++11 | class with a member defined in an indirect base wasn't technically standard-layout |
all member declarations must be in the same class |
CWG 2120 | C++11 | array as first member wasn't considered when comparing the first element type with type of a base |
array members are considered |
[edit] See also
(C++11) |
checks if a type is a standard-layout type (class template) |