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std::acos, std::acosf, std::acosl

From cppreference.com
< cpp‎ | numeric‎ | math
 
 
 
 
Defined in header <cmath>
(1)
float       acos ( float num );

double      acos ( double num );

long double acos ( long double num );
(until C++23)
/* floating-point-type */
            acos ( /* floating-point-type */ num );
(since C++23)
(constexpr since C++26)
float       acosf( float num );
(2) (since C++11)
(constexpr since C++26)
long double acosl( long double num );
(3) (since C++11)
(constexpr since C++26)
Additional overloads (since C++11)
Defined in header <cmath>
template< class Integer >
double      acos ( Integer num );
(A) (constexpr since C++26)
1-3) Computes the principal value of the arc cosine of num. The library provides overloads of std::acos for all cv-unqualified floating-point types as the type of the parameter.(since C++23)
A) Additional overloads are provided for all integer types, which are treated as double.
(since C++11)

Contents

[edit] Parameters

num - floating-point or integer value

[edit] Return value

If no errors occur, the arc cosine of num (arccos(num)) in the range [0, π], is returned.

If a domain error occurs, an implementation-defined value is returned (NaN where supported).

If a range error occurs due to underflow, the correct result (after rounding) is returned.

[edit] Error handling

Errors are reported as specified in math_errhandling.

Domain error occurs if num is outside the range [-1.01.0].

If the implementation supports IEEE floating-point arithmetic (IEC 60559),

  • If the argument is +1, the value +0 is returned.
  • If |num| > 1, a domain error occurs and NaN is returned.
  • if the argument is NaN, NaN is returned.

[edit] Notes

The additional overloads are not required to be provided exactly as (A). They only need to be sufficient to ensure that for their argument num of integer type, std::acos(num) has the same effect as std::acos(static_cast<double>(num)).

[edit] Example

#include <cerrno>
#include <cfenv>
#include <cmath>
#include <cstring>
#include <iostream>
 
// #pragma STDC FENV_ACCESS ON
 
int main()
{
    std::cout << "acos(-1) = " << std::acos(-1) << '\n'
              << "acos(0.0) = " << std::acos(0.0) << '\n'
              << "2*acos(0.0) = " << 2 * std::acos(0) << '\n'
              << "acos(0.5) = " << std::acos(0.5) << '\n'
              << "3*acos(0.5) = " << 3 * std::acos(0.5) << '\n'
              << "acos(1) = " << std::acos(1) << '\n';
 
    // error handling
    errno = 0;
    std::feclearexcept(FE_ALL_EXCEPT);
 
    std::cout << "acos(1.1) = " << std::acos(1.1) << '\n';
 
    if (errno == EDOM)
        std::cout << "    errno == EDOM: " << std::strerror(errno) << '\n';
    if (std::fetestexcept(FE_INVALID))
        std::cout << "    FE_INVALID raised" << '\n';
}

Output:

acos(-1) = 3.14159
acos(0.0) = 1.5708
2*acos(0.0) = 3.14159
acos(0.5) = 1.0472
3*acos(0.5) = 3.14159
acos(1) = 0
acos(1.1) = nan
    errno == EDOM: Numerical argument out of domain
    FE_INVALID raised

[edit] See also

(C++11)(C++11)
computes arc sine (arcsin(x))
(function) [edit]
(C++11)(C++11)
computes arc tangent (arctan(x))
(function) [edit]
(C++11)(C++11)
arc tangent, using signs to determine quadrants
(function) [edit]
(C++11)(C++11)
computes cosine (cos(x))
(function) [edit]
computes arc cosine of a complex number (arccos(z))
(function template) [edit]
applies the function std::acos to each element of valarray
(function template) [edit]