std::acos, std::acosf, std::acosl
From cppreference.com
Defined in header <cmath>
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(1) | ||
float acos ( float num ); double acos ( double num ); |
(until C++23) | |
/* floating-point-type */ acos ( /* floating-point-type */ num ); |
(since C++23) (constexpr since C++26) |
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float acosf( float num ); |
(2) | (since C++11) (constexpr since C++26) |
long double acosl( long double num ); |
(3) | (since C++11) (constexpr since C++26) |
Additional overloads (since C++11) |
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Defined in header <cmath>
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template< class Integer > double acos ( Integer num ); |
(A) | (constexpr since C++26) |
1-3) Computes the principal value of the arc cosine of num. The library provides overloads of
std::acos
for all cv-unqualified floating-point types as the type of the parameter.(since C++23)
A) Additional overloads are provided for all integer types, which are treated as double.
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(since C++11) |
Contents |
[edit] Parameters
num | - | floating-point or integer value |
[edit] Return value
If no errors occur, the arc cosine of num (arccos(num)) in the range [0, π], is returned.
If a domain error occurs, an implementation-defined value is returned (NaN where supported).
If a range error occurs due to underflow, the correct result (after rounding) is returned.
[edit] Error handling
Errors are reported as specified in math_errhandling.
Domain error occurs if num is outside the range [
-1.0,
1.0]
.
If the implementation supports IEEE floating-point arithmetic (IEC 60559),
- If the argument is +1, the value
+0
is returned. - If |num| > 1, a domain error occurs and NaN is returned.
- if the argument is NaN, NaN is returned.
[edit] Notes
The additional overloads are not required to be provided exactly as (A). They only need to be sufficient to ensure that for their argument num of integer type, std::acos(num) has the same effect as std::acos(static_cast<double>(num)).
[edit] Example
Run this code
#include <cerrno> #include <cfenv> #include <cmath> #include <cstring> #include <iostream> // #pragma STDC FENV_ACCESS ON int main() { std::cout << "acos(-1) = " << std::acos(-1) << '\n' << "acos(0.0) = " << std::acos(0.0) << '\n' << "2*acos(0.0) = " << 2 * std::acos(0) << '\n' << "acos(0.5) = " << std::acos(0.5) << '\n' << "3*acos(0.5) = " << 3 * std::acos(0.5) << '\n' << "acos(1) = " << std::acos(1) << '\n'; // error handling errno = 0; std::feclearexcept(FE_ALL_EXCEPT); std::cout << "acos(1.1) = " << std::acos(1.1) << '\n'; if (errno == EDOM) std::cout << " errno == EDOM: " << std::strerror(errno) << '\n'; if (std::fetestexcept(FE_INVALID)) std::cout << " FE_INVALID raised" << '\n'; }
Output:
acos(-1) = 3.14159 acos(0.0) = 1.5708 2*acos(0.0) = 3.14159 acos(0.5) = 1.0472 3*acos(0.5) = 3.14159 acos(1) = 0 acos(1.1) = nan errno == EDOM: Numerical argument out of domain FE_INVALID raised
[edit] See also
(C++11)(C++11) |
computes arc sine (arcsin(x)) (function) |
(C++11)(C++11) |
computes arc tangent (arctan(x)) (function) |
(C++11)(C++11) |
arc tangent, using signs to determine quadrants (function) |
(C++11)(C++11) |
computes cosine (cos(x)) (function) |
(C++11) |
computes arc cosine of a complex number (arccos(z)) (function template) |
applies the function std::acos to each element of valarray (function template) | |
C documentation for acos
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