Namespaces
Variants
Views
Actions

std::latch

From cppreference.com
< cpp‎ | thread
 
 
Concurrency support library
Threads
(C++11)
(C++20)
this_thread namespace
(C++11)
(C++11)
(C++11)
Cooperative cancellation
Mutual exclusion
(C++11)
Generic lock management
(C++11)
(C++11)
(C++11)
(C++11)
(C++11)
Condition variables
(C++11)
Semaphores
Latches and Barriers
latch
(C++20)
(C++20)
Futures
(C++11)
(C++11)
(C++11)
(C++11)
Safe Reclamation
(C++26)
Hazard Pointers
Atomic types
(C++11)
(C++20)
Initialization of atomic types
(C++11)(deprecated in C++20)
(C++11)(deprecated in C++20)
Memory ordering
Free functions for atomic operations
Free functions for atomic flags
 
 
Defined in header <latch>
class latch;
(since C++20)

The latch class is a downward counter of type std::ptrdiff_t which can be used to synchronize threads. The value of the counter is initialized on creation. Threads may block on the latch until the counter is decremented to zero. There is no possibility to increase or reset the counter, which makes the latch a single-use barrier.

Concurrent invocations of the member functions of std::latch, except for the destructor, do not introduce data races.

Contents

[edit] Data Members

Name Definition
std::ptrdiff_t counter the internal counter
(exposition-only member object*)

[edit] Member functions

constructs a latch
(public member function) [edit]
destroys the latch
(public member function) [edit]
operator=
[deleted]
latch is not assignable
(public member function)
decrements the counter in a non-blocking manner
(public member function) [edit]
tests if the internal counter equals zero
(public member function) [edit]
blocks until the counter reaches zero
(public member function) [edit]
decrements the counter and blocks until it reaches zero
(public member function) [edit]
Constants
[static]
the maximum value of counter supported by the implementation
(public static member function) [edit]

[edit] Notes

Feature-test macro Value Std Feature
__cpp_lib_latch 201907L (C++20) std::latch

[edit] Example

#include <functional>
#include <iostream>
#include <latch>
#include <string>
#include <thread>
 
struct Job
{
    const std::string name;
    std::string product{"not worked"};
    std::thread action{};
};
 
int main()
{
    Job jobs[]{{"Annika"}, {"Buru"}, {"Chuck"}};
 
    std::latch work_done{std::size(jobs)};
    std::latch start_clean_up{1};
 
    auto work = [&](Job& my_job)
    {
        my_job.product = my_job.name + " worked";
        work_done.count_down();
        start_clean_up.wait();
        my_job.product = my_job.name + " cleaned";
    };
 
    std::cout << "Work is starting... ";
    for (auto& job : jobs)
        job.action = std::thread{work, std::ref(job)};
 
    work_done.wait();
    std::cout << "done:\n";
    for (auto const& job : jobs)
        std::cout << "  " << job.product << '\n';
 
    std::cout << "Workers are cleaning up... ";
    start_clean_up.count_down();
    for (auto& job : jobs)
        job.action.join();
 
    std::cout << "done:\n";
    for (auto const& job : jobs)
        std::cout << "  " << job.product << '\n';
}

Output:

Work is starting... done:
  Annika worked
  Buru worked
  Chuck worked
Workers are cleaning up... done:
  Annika cleaned
  Buru cleaned
  Chuck cleaned

[edit] See also

(C++20)
reusable thread barrier
(class template) [edit]