Difference between revisions of "cpp/container/vector/reserve"
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m (clarify that new_cap means number of elements, not bytes (this isn't otherwise clear anywhere on this page)) |
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− | Increase the capacity of the vector to a value that's greater or equal to {{tt|new_cap}}. If {{tt|new_cap}} is greater than the current {{lc|capacity()}}, new storage is allocated, otherwise the function does nothing. | + | Increase the capacity of the vector, meaning the minimum number of elements of type {{tt|T}} that it can store, to a value that's greater or equal to {{tt|new_cap}}. If {{tt|new_cap}} is greater than the current {{lc|capacity()}}, new storage is allocated, otherwise the function does nothing. The total number of bytes of storage allocated by the vector will be at least {{c|new_cap*sizeof(T)}} bytes. |
{{tt|reserve()}} does not change the size of the vector. | {{tt|reserve()}} does not change the size of the vector. | ||
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===Parameters=== | ===Parameters=== | ||
{{par begin}} | {{par begin}} | ||
− | {{par | new_cap | new capacity of the vector }} | + | {{par | new_cap | new capacity of the vector, in number of ''elements'', not bytes }} |
{{par hreq}} | {{par hreq}} | ||
{{par req named | T | MoveInsertable}} | {{par req named | T | MoveInsertable}} |
Revision as of 08:34, 4 March 2022
void reserve( size_type new_cap ); |
(until C++20) | |
constexpr void reserve( size_type new_cap ); |
(since C++20) | |
Increase the capacity of the vector, meaning the minimum number of elements of type T
that it can store, to a value that's greater or equal to new_cap
. If new_cap
is greater than the current capacity(), new storage is allocated, otherwise the function does nothing. The total number of bytes of storage allocated by the vector will be at least new_cap*sizeof(T) bytes.
reserve()
does not change the size of the vector.
If new_cap is greater than capacity(), all iterators (including the end()
iterator) and all references to the elements are invalidated. Otherwise, no iterators or references are invalidated.
Contents |
Parameters
new_cap | - | new capacity of the vector, in number of elements, not bytes |
Type requirements | ||
-T must meet the requirements of MoveInsertable.
|
Return value
(none)
Exceptions
- std::length_error if new_cap > max_size().
- any exception thrown by
Allocator::allocate()
(typically std::bad_alloc)
If an exception is thrown, this function has no effect (strong exception guarantee).
If |
(since C++11) |
Complexity
At most linear in the size() of the container.
Notes
Correctly using reserve()
can prevent unnecessary reallocations, but inappropriate uses of reserve()
(for instance, calling it before every push_back() call) may actually increase the number of reallocations (by causing the capacity to grow linearly rather than exponentially) and result in increased computational complexity and decreased performance. For example, a function that receives an arbitrary vector by reference and appends elements to it should usually not call reserve()
on the vector, since it does not know of the vector's usage characteristics.
When inserting a range, the range version of insert() is generally preferable as it preserves the correct capacity growth behavior, unlike reserve()
followed by a series of push_back()s.
reserve()
cannot be used to reduce the capacity of the container; to that end shrink_to_fit() is provided.
Example
#include <cstddef> #include <iostream> #include <new> #include <vector> // minimal C++11 allocator with debug output template <class Tp> struct NAlloc { typedef Tp value_type; NAlloc() = default; template <class T> NAlloc(const NAlloc<T>&) {} Tp* allocate(std::size_t n) { n *= sizeof(Tp); Tp* p = static_cast<Tp*>(::operator new(n)); std::cout << "allocating " << n << " bytes @ " << p << '\n'; return p; } void deallocate(Tp* p, std::size_t n) { std::cout << "deallocating " << n*sizeof*p << " bytes @ " << p << "\n\n"; ::operator delete(p); } }; template <class T, class U> bool operator==(const NAlloc<T>&, const NAlloc<U>&) { return true; } template <class T, class U> bool operator!=(const NAlloc<T>&, const NAlloc<U>&) { return false; } int main() { constexpr int max_elements = 32; std::cout << "using reserve: \n"; { std::vector<int, NAlloc<int>> v1; v1.reserve( max_elements ); // reserves at least max_elements * sizeof(int) bytes for(int n = 0; n < max_elements; ++n) v1.push_back(n); } std::cout << "not using reserve: \n"; { std::vector<int, NAlloc<int>> v1; for(int n = 0; n < max_elements; ++n) { if(v1.size() == v1.capacity()) { std::cout << "size() == capacity() == " << v1.size() << '\n'; } v1.push_back(n); } } }
Possible output:
using reserve: allocating 128 bytes @ 0xa6f840 deallocating 128 bytes @ 0xa6f840 not using reserve: size() == capacity() == 0 allocating 4 bytes @ 0xa6f840 size() == capacity() == 1 allocating 8 bytes @ 0xa6f860 deallocating 4 bytes @ 0xa6f840 size() == capacity() == 2 allocating 16 bytes @ 0xa6f840 deallocating 8 bytes @ 0xa6f860 size() == capacity() == 4 allocating 32 bytes @ 0xa6f880 deallocating 16 bytes @ 0xa6f840 size() == capacity() == 8 allocating 64 bytes @ 0xa6f8b0 deallocating 32 bytes @ 0xa6f880 size() == capacity() == 16 allocating 128 bytes @ 0xa6f900 deallocating 64 bytes @ 0xa6f8b0 deallocating 128 bytes @ 0xa6f900
See also
returns the number of elements that can be held in currently allocated storage (public member function) | |
returns the maximum possible number of elements (public member function) | |
changes the number of elements stored (public member function) | |
(DR*) |
reduces memory usage by freeing unused memory (public member function) |