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Difference between revisions of "cpp/named req/TriviallyCopyable"

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< cpp‎ | named req
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{{cpp/named req/title|TriviallyCopyable}}
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{{cpp/named req/title|TriviallyCopyable|notes={{mark since c++11}}}}
 
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===Requirements===
 
===Requirements===
*Every copy constructor is [[cpp/language/copy_constructor#Trivial_copy_constructor|trivial]] or deleted <!--CWG 1734-->
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The following types are collectively called ''trivially copyable types'':
*Every move constructor is [[cpp/language/move_constructor#Trivial_move_constructor|trivial]] or deleted <!--CWG 1734-->
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* {{rlp|ScalarType|scalar types}}
*Every copy assignment operator is [[cpp/language/as_operator#Trivial_copy_assignment_operator|trivial]] or deleted <!--CWG 1734-->
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* [[cpp/language/classes#Trivially copyable class|trivially copyable class types]]
*Every move assignment operator is [[cpp/language/move_operator#Trivial_move_assignment_operator|trivial]] or deleted <!--CWG 1734-->
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* arrays of such types
*at least one copy constructor, move constructor, copy assignment operator, or move assignment operator is non-deleted <!--CWG 1734-->
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* cv-qualified versions of these types
*[[cpp/language/destructor#Trivial_destructor|Trivial]] non-deleted destructor
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===Notes===
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In general, for any trivially copyable type {{tt|T}} and an object {{tt|obj1}} of {{tt|T}}, the underlying bytes of {{tt|obj1}} can be copied into an array of {{c|char}}, or {{c|unsigned char}}{{rev inl|since=c++17|, or {{ltt|cpp/types/byte|std::byte}}}} or into {{tt|obj2}}, a distinct object of {{tt|T}}. Neither {{tt|obj1}} nor {{tt|obj2}} may be a potentially-overlapping subobject.
  
This implies that the class has no [[cpp/language/virtual|virtual functions]] or [[cpp/language/derived_class#Virtual_base_classes|virtual base classes]].
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If the underlying bytes of {{tt|obj1}} are copied into such an array, and then the resulting content is copied back into {{tt|obj1}}, {{tt|obj1}} will hold its original value. If the underlying bytes of {{tt|obj1}} are copied into {{tt|obj2}}, {{tt|obj2}} will hold {{tt|obj1}}'s value.
  
Scalar types and arrays of {{named req/core|TriviallyCopyable}} objects are {{named req/core|TriviallyCopyable}} as well, as well as the [[cpp/language/cv|const]]-qualified (but not [[cpp/language/cv|volatile]]-qualified) versions of such types.
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Underlying bytes can be copied by {{lc|std::memcpy}} or {{lc|std::memmove}}, as long as no living volatile object is accessed.
  
 
===Defect reports===
 
===Defect reports===
 
{{dr list begin}}
 
{{dr list begin}}
 
{{dr list item|wg=cwg|dr=1734|std=C++11|before=C++03 POD with deleted non-trivial assignment was not trivial|after=deleted ctors/operators allowed}}
 
{{dr list item|wg=cwg|dr=1734|std=C++11|before=C++03 POD with deleted non-trivial assignment was not trivial|after=deleted ctors/operators allowed}}
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{{dr list item|wg=cwg|dr=2094|std=C++11|before=Volatile scalar types are not trivially copyable ({{cwg|1746|-}})|after=made trivially copyable}}
 
{{dr list end}}
 
{{dr list end}}
  
 
===See also===
 
===See also===
 
{{dsc begin}}
 
{{dsc begin}}
{{dsc inc | cpp/types/dsc is_trivially_copyable}}
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{{dsc inc|cpp/types/dsc is_trivially_copyable}}
 
{{dsc end}}
 
{{dsc end}}
  
 
{{langlinks|de|es|fr|it|ja|pt|ru|zh}}
 
{{langlinks|de|es|fr|it|ja|pt|ru|zh}}

Latest revision as of 12:06, 8 November 2022

 
 
C++ named requirements
 

Note: the standard doesn't define a named requirement with this name. This is a type category defined by the core language. It is included here as a named requirement only for consistency.

Contents

[edit] Requirements

The following types are collectively called trivially copyable types:

[edit] Notes

In general, for any trivially copyable type T and an object obj1 of T, the underlying bytes of obj1 can be copied into an array of char, or unsigned char, or std::byte(since C++17) or into obj2, a distinct object of T. Neither obj1 nor obj2 may be a potentially-overlapping subobject.

If the underlying bytes of obj1 are copied into such an array, and then the resulting content is copied back into obj1, obj1 will hold its original value. If the underlying bytes of obj1 are copied into obj2, obj2 will hold obj1's value.

Underlying bytes can be copied by std::memcpy or std::memmove, as long as no living volatile object is accessed.

[edit] Defect reports

The following behavior-changing defect reports were applied retroactively to previously published C++ standards.

DR Applied to Behavior as published Correct behavior
CWG 1734 C++11 C++03 POD with deleted non-trivial assignment was not trivial deleted ctors/operators allowed
CWG 2094 C++11 Volatile scalar types are not trivially copyable (CWG 1746) made trivially copyable

[edit] See also

checks if a type is trivially copyable
(class template) [edit]