std::filesystem::absolute
Defined in header <filesystem>
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path absolute(const std::filesystem::path& p); path absolute(const std::filesystem::path& p, std::error_code& ec); |
(since C++17) | |
Returns a path referencing the same file system location as p, for which is_absolute() is true. The non-throwing overload returns default-constructed path if an error occurs.
Contents |
Parameters
p | - | path to convert to absolute form |
ec | - | out-parameter for error reporting in the non-throwing overload |
Return value
Returns an absolute (although not necessarily canonical) pathname referencing the same file as p
Exceptions
Any overload not marked noexcept
may throw std::bad_alloc if memory allocation fails.
The overload that does not take a std::error_code& parameter throws std::filesystem::filesystem_error on underlying OS API errors, constructed with p as the first path argument and the OS error code as the error code argument.
The overload taking a std::error_code& parameter sets it to the OS API error code if an OS API call fails, and executes ec.clear() if no errors occur.
Notes
Implementations are encouraged to not consider p
not existing to be an error.
For POSIX-based operating systems, std::filesystem::absolute(p) is equivalent to std::filesystem::current_path() / p
For Windows, absolute
may be implemented as a call to GetFullPathNameW.
Example
#include <iostream> #include <filesystem> namespace fs = std::filesystem; int main() { fs::path p = "C:cl.exe"; std::cout << "Current path is " << fs::current_path() << '\n' << "Absolute path for " << p << " is " << fs::absolute(p) << '\n'; // actual location: "C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\cl.exe" }
Possible output:
Current path is "D:/local/ConsoleApplication1" Absolute path for "C:cl.exe" is "C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\cl.exe"
See also
(C++17) |
composes a canonical path (function) |
(C++17) |
composes a relative path (function) |