std::filesystem::exists
From cppreference.com
< cpp | filesystem
Defined in header <filesystem>
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bool exists( std::filesystem::file_status s ) noexcept; |
(1) | (since C++17) |
bool exists( const std::filesystem::path& p ); |
(2) | (since C++17) |
bool exists( const std::filesystem::path& p, std::error_code& ec ) noexcept; |
(3) | (since C++17) |
Checks if the given file status or path corresponds to an existing file or directory.
1) Equivalent to status_known(s) && s.type() != file_type::not_found.
2,3) Let s be a std::filesystem::file_status determined as if by status(p) or status(p, ec) (symlinks are followed), respectively. Returns exists(s). The non-throwing overload calls ec.clear() if status_known(s).
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[edit] Parameters
s | - | file status to check |
p | - | path to examine |
ec | - | out-parameter for error reporting in the non-throwing overload |
[edit] Return value
true if the given path or file status corresponds to an existing file or directory, false otherwise.
[edit] Exceptions
Any overload not marked noexcept
may throw std::bad_alloc if memory allocation fails.
2) Throws std::filesystem::filesystem_error on underlying OS API errors, constructed with p as the first path argument and the OS error code as the error code argument.
3) Sets a std::error_code& parameter to the OS API error code if an OS API call fails, and executes ec.clear() if no errors occur.
No filesystem exception is thrown if object does not exist (use return value).
[edit] Notes
The information provided by this function is usually also provided as a byproduct of directory iteration. During directory iteration, calling exists(*iterator) is less efficient than exists(iterator->status()).
[edit] Example
Run this code
#include <cstdint> #include <filesystem> #include <fstream> #include <iostream> namespace fs = std::filesystem; void demo_exists(const fs::path& p, fs::file_status s = fs::file_status{}) { std::cout << p; if (fs::status_known(s) ? fs::exists(s) : fs::exists(p)) std::cout << " exists\n"; else std::cout << " does not exist\n"; } int main() { const fs::path sandbox{"sandbox"}; fs::create_directory(sandbox); std::ofstream{sandbox/"file"}; // create regular file fs::create_symlink("non-existing", sandbox/"symlink"); demo_exists(sandbox); for (const auto& entry : fs::directory_iterator(sandbox)) demo_exists(entry, entry.status()); // use cached status from directory entry fs::remove_all(sandbox); }
Output:
"sandbox" exists "sandbox/symlink" does not exist "sandbox/file" exists
[edit] See also
(C++17)(C++17) |
determines file attributes determines file attributes, checking the symlink target (function) |
(C++17) |
represents file type and permissions (class) |
checks whether directory entry refers to existing file system object (public member function of std::filesystem::directory_entry )
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