C++ named requirements: Erasable (since C++11)
Specifies that an object of the type can be destroyed by a given Allocator.
Requirements
The type T
is Erasable from the Container X
whose value_type
is identical to T
if, given
A
|
an allocator type |
m
|
an lvalue of type A
|
p
|
the pointer of type T* prepared by the container
|
where X::allocator_type
is identical to std::allocator_traits<A>::rebind_alloc<T>,
the following expression is well-formed:
std::allocator_traits<A>::destroy(m, p);
If X
is not allocator-aware or is a std::basic_string specialization, the term is defined as if A
were std::allocator<T>, except that no allocator object needs to be created, and user-defined specializations of std::allocator are not instantiated.
Notes
All standard library containers require that their element type satisfies Erasable.
With the default allocator, this requirement is equivalent to the validity of p->~T(), which accepts class types with accessible destructors and all scalar types, but rejects array types, function types, reference types, and void. |
(until C++20) |
With the default allocator, this requirement is equivalent to the validity of std::destroy_at(p), which accepts class types with accessible destructors and all scalar types, as well as arrays thereof. |
(since C++20) |
Although it is required that customized destroy
is used when destroying elements of std::basic_string until C++23, all implementations only used the default mechanism. The requirement is corrected by P1072R10 to match existing practice.
See also
CopyInsertable | |
MoveInsertable | |
EmplaceConstructible | |
Destructible |