std::filesystem::directory_entry::is_character_file
From cppreference.com
< cpp | filesystem | directory entry
bool is_character_file() const; |
(1) | (since C++17) |
bool is_character_file( std::error_code& ec ) const noexcept; |
(2) | (since C++17) |
Checks whether the pointed-to object is a character device. Effectively returns:
1) std::filesystem::is_character_file(status()),
2) std::filesystem::is_character_file(status(ec)).
Contents |
Parameters
ec | - | out-parameter for error reporting in the non-throwing overload |
Return value
true if the referred-to filesystem object is a character device, false otherwise.
Exceptions
Any overload not marked noexcept
may throw std::bad_alloc if memory allocation fails.
1) Throws std::filesystem::filesystem_error on underlying OS API errors, constructed with p as the first path argument and the OS error code as the error code argument.
2) Sets a std::error_code& parameter to the OS API error code if an OS API call fails, and executes ec.clear() if no errors occur.
Example
Run this code
#include <cstdio> #include <cstring> #include <filesystem> #include <fstream> #include <functional> #include <iostream> #include <memory> #include <sys/socket.h> #include <sys/stat.h> #include <sys/un.h> #include <unistd.h> namespace fs = std::filesystem; void print_entry_type(const std::filesystem::directory_entry& entry) { std::cout << entry.path() << ": "; if (!entry.exists()) std::cout << "does not exist "; if (entry.is_block_file()) std::cout << "is a block device "; if (entry.is_character_file()) std::cout << "is a character device "; if (entry.is_directory()) std::cout << "is a directory "; if (entry.is_fifo()) std::cout << "is a named IPC pipe "; if (entry.is_regular_file()) std::cout << "is a regular file "; if (entry.is_socket()) std::cout << "is a named IPC socket "; if (entry.is_symlink()) std::cout << "(a symlink)"; if (entry.is_other()) std::cout << "(an `other` file)"; std::cout << '\n'; } template<typename Type, typename Fun> class scoped_cleanup { std::unique_ptr<Type, std::function<void(const Type*)>> u; public: scoped_cleanup(Type* ptr, Fun fun) : u{ptr, std::move(fun)} {} }; int main() { // Create files of different kinds. std::filesystem::current_path(fs::temp_directory_path()); const std::filesystem::path sandbox{"sandbox"}; scoped_cleanup remove_all_at_exit{&sandbox, [](const fs::path* p) { std::cout << "cleanup: remove_all(" << *p << ")\n"; fs::remove_all(*p); }}; std::filesystem::create_directory(sandbox); std::ofstream{sandbox/"file"}; // Creates a regular file std::filesystem::create_directory(sandbox/"dir"); mkfifo((sandbox/"pipe").string().data(), 0644); struct sockaddr_un addr; addr.sun_family = AF_UNIX; std::strcpy(addr.sun_path, (sandbox/"sock").string().data()); int fd{socket(PF_UNIX, SOCK_STREAM, 0)}; scoped_cleanup close_socket_at_exit{&fd, [](const int* f) { std::cout << "cleanup: close socket #" << *f << '\n'; close(*f); }}; bind(fd, reinterpret_cast<sockaddr*>(std::addressof(addr)), sizeof addr); fs::create_symlink("file", sandbox/"symlink"); for (std::filesystem::directory_entry entry: fs::directory_iterator(sandbox)) print_entry_type(entry); // Request file system objects status directly: for (const char* str : {"/dev/null", "/dev/cpu", "/usr/include/c++", "/usr/include/asm", "/usr/include/time.h"}) print_entry_type(fs::directory_entry{str}); } // Cleanup via scoped_cleanup objects
Possible output:
"sandbox/symlink": is a regular file (a symlink) "sandbox/sock": is a named IPC socket (an `other` file) "sandbox/pipe": is a named IPC pipe (an `other` file) "sandbox/dir": is a directory "sandbox/file": is a regular file "/dev/null": is a character device (an `other` file) "/dev/cpu": does not exist "/usr/include/c++": is a directory "/usr/include/asm": is a directory (a symlink) "/usr/include/time.h": is a regular file cleanup: close socket #3 cleanup: remove_all("sandbox")
See also
(C++17) |
checks whether the given path refers to a character device (function) |