Namespaces
Variants
Views
Actions

Difference between revisions of "cpp/language/goto"

From cppreference.com
< cpp‎ | language
(Added external link to related Dijkstra material)
m (See Also: s/A/a, langlinks)
Line 106: Line 106:
 
The popular Edsger W. Dijkstra essay, [http://david.tribble.com/text/goto.html “Goto Considered Harmful”], presents a survey of the many subtle problems the careless use of this keyword can introduce.  
 
The popular Edsger W. Dijkstra essay, [http://david.tribble.com/text/goto.html “Goto Considered Harmful”], presents a survey of the many subtle problems the careless use of this keyword can introduce.  
  
===See Also===
+
===See also===
 
{{dsc begin}}
 
{{dsc begin}}
 
{{dsc see c | c/language/goto}}
 
{{dsc see c | c/language/goto}}
 
{{dsc end}}
 
{{dsc end}}
  
[[de:cpp/language/goto]]
+
{{langlinks|de|es|fr|it|ja|pt|ru|zh}}
[[es:cpp/language/goto]]
+
[[fr:cpp/language/goto]]
+
[[it:cpp/language/goto]]
+
[[ja:cpp/language/goto]]
+
[[pt:cpp/language/goto]]
+
[[ru:cpp/language/goto]]
+
[[zh:cpp/language/goto]]
+

Revision as of 10:33, 21 December 2020

 
 
C++ language
General topics
Flow control
Conditional execution statements
if
Iteration statements (loops)
for
range-for (C++11)
Jump statements
goto - return
Functions
Function declaration
Lambda function expression
inline specifier
Dynamic exception specifications (until C++17*)
noexcept specifier (C++11)
Exceptions
Namespaces
Types
Specifiers
const/volatile
decltype (C++11)
auto (C++11)
constexpr (C++11)
consteval (C++20)
constinit (C++20)
Storage duration specifiers
Initialization
Expressions
Alternative representations
Literals
Boolean - Integer - Floating-point
Character - String - nullptr (C++11)
User-defined (C++11)
Utilities
Attributes (C++11)
Types
typedef declaration
Type alias declaration (C++11)
Casts
Memory allocation
Classes
Class-specific function properties
explicit (C++11)
static

Special member functions
Templates
Miscellaneous
 
 

Transfers control unconditionally.

Used when it is otherwise impossible to transfer control to the desired location using other statements.

Contents

Syntax

attr(optional) goto label ;

Explanation

The goto statement transfers control to the location specified by label. The goto statement must be in the same function as the label it is referring, it may appear before or after the label.

If transfer of control exits the scope of any automatic variables (e.g. by jumping backwards to a point before the declarations of such variables or by jumping forward out of a compound statement where the variables are scoped), the destructors are called for all variables whose scope was exited, in the order opposite to the order of their construction.

The goto statement cannot transfer control into a try-block or into a catch-clause, but can transfer control out of a try-block or a catch-clause (the rules above regarding automatic variables in scope are followed)

If transfer of control enters the scope of any automatic variables (e.g. by jumping forward over a declaration statement), the program is ill-formed (cannot be compiled), unless all variables whose scope is entered have

1) scalar types declared without initializers
2) class types with trivial default constructors and trivial destructors declared without initializers
3) cv-qualified versions of one of the above
4) arrays of one of the above

(Note: the same rules apply to all forms of transfer of control)

Keywords

goto

Notes

In the C programming language, the goto statement has fewer restrictions and can enter the scope of any variable other than variable-length array or variably-modified pointer.

Example

#include <iostream>
 
struct Object {
    // non-trivial destructor
    ~Object() { std::cout << "d"; }
};
 
struct Trivial {
    double d1;
    double d2;
}; // trivial ctor and dtor
 
int main()
{
    int a = 10;
 
    // loop using goto
label:
    Object obj;
    std::cout << a << " ";
    a = a - 2;
 
    if (a != 0) {
        goto label;  // jumps out of scope of obj, calls obj destructor
    }
    std::cout << '\n';
 
    // goto can be used to leave a multi-level loop easily
    for (int x = 0; x < 3; x++) {
        for (int y = 0; y < 3; y++) {
            std::cout << "(" << x << ";" << y << ") " << '\n';
            if (x + y >= 3) {
                goto endloop;
            }
        }
    }
endloop:
    std::cout << '\n';
 
    goto label2; // jumps into the scope of n and t
    int n; // no initializer
    Trivial t; // trivial ctor/dtor, no initializer
//  int x = 1; // error: has initializer
//  Object obj2; // error: non-trivial dtor
label2:
 
    {
        Object obj3;
        goto label3; // jumps forward, out of scope of obj3
    }
label3: ;
 
}

Output:

10 d8 d6 d4 d2
(0;0) 
(0;1) 
(0;2) 
(1;0) 
(1;1) 
(1;2) 
 
dd

Further Reading

The popular Edsger W. Dijkstra essay, “Goto Considered Harmful”, presents a survey of the many subtle problems the careless use of this keyword can introduce.

See also