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std::independent_bits_engine

From cppreference.com
< cpp‎ | numeric‎ | random
 
 
 
 
 
Defined in header <random>
template<

    class Engine,
    std::size_t W,
    class UIntType

> class independent_bits_engine;
(since C++11)

independent_bits_engine is a random number engine adaptor that produces random numbers with different number of bits than that of the wrapped engine.

Contents

[edit] Template parameters

Engine - the type of the wrapped engine
W - the number of bits the generated numbers should have
UIntType - the type of the generated random numbers. The effect is undefined unless the parameter is cv-unqualified and is one of unsigned short, unsigned int, unsigned long, or unsigned long long.
Type requirements
-
Engine must meet the requirements of RandomNumberEngine.
-
W must be greater than zero, and no greater than std::numeric_limits<UIntType>::digits.

[edit] Member types

Member type Definition
result_type (C++11) UIntType

[edit] Member functions

constructs the engine adaptor
(public member function) [edit]
(C++11)
sets the state of the underlying engine
(public member function) [edit]
(C++11)
returns the underlying engine
(public member function) [edit]
Generation
advances the state of the underlying engine and returns the generated value
(public member function) [edit]
(C++11)
advances the adaptor's state by a specified amount
(public member function) [edit]
Characteristics
[static] (C++11)
gets the smallest possible value in the output range (always zero).
(public static member function) [edit]
[static] (C++11)
gets the largest possible value in the output range (always 2w - 1).
(public static member function) [edit]

[edit] Non-member functions

(C++11)(C++11)(removed in C++20)
compares the internal states of the adaptors and underlying engines
(function) [edit]
performs stream input and output on pseudo-random number engine adaptor
(function) [edit]

[edit] Example