std::this_thread::sleep_until
Defined in header <thread>
|
||
template< class Clock, class Duration > void sleep_until( const std::chrono::time_point<Clock, Duration>& sleep_time ); |
(since C++11) | |
Blocks the execution of the current thread until specified sleep_time has been reached.
Clock
must meet the Clock requirements. The program is ill-formed if std::chrono::is_clock_v<Clock> is false.(since C++20)
The standard recommends that the clock tied to sleep_time be used, in which case adjustments of the clock may be taken into account. Thus, the duration of the block might be more or less than sleep_time - Clock::now() at the time of the call, depending on the direction of the adjustment and whether it is honored by the implementation. The function also may block until after sleep_time has been reached due to process scheduling or resource contention delays.
Contents |
[edit] Parameters
sleep_time | - | time to block until |
[edit] Return value
(none)
[edit] Exceptions
Any exception thrown by Clock
or Duration
(clocks and durations provided by the standard library never throw).
[edit] Example
#include <chrono> #include <iostream> #include <thread> auto now() { return std::chrono::steady_clock::now(); } auto awake_time() { using std::chrono::operator""ms; return now() + 2000ms; } int main() { std::cout << "Hello, waiter...\n" << std::flush; const auto start{now()}; std::this_thread::sleep_until(awake_time()); std::chrono::duration<double, std::milli> elapsed{now() - start}; std::cout << "Waited " << elapsed.count() << " ms\n"; }
Possible output:
Hello, waiter... Waited 2000.17 ms
[edit] See also
(C++11) |
stops the execution of the current thread for a specified time duration (function) |
C documentation for thrd_sleep
|