Difference between revisions of "cpp/numeric/math/round"
(Applied P1467R9.) |
m (→Possible implementation: fixed: `rint` uses "current rounding mode", e.g. "toward-zero", which issued wrong result in half-way cases by rounding to smaller (by absolute value) integer; e.g., old round(2.5) gave 2.0 instead of 3.0.) |
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If the implementation supports IEEE floating-point arithmetic (IEC 60559), | If the implementation supports IEEE floating-point arithmetic (IEC 60559), | ||
: For the {{tt|std::round}} function: | : For the {{tt|std::round}} function: | ||
− | * The current [[cpp/numeric/fenv/FE_round|rounding mode]] has no effect. | + | :* The current [[cpp/numeric/fenv/FE_round|rounding mode]] has no effect. |
− | * If {{c|num}} is ±∞, it is returned, unmodified | + | :* If {{c|num}} is ±∞, it is returned, unmodified. |
− | * If {{c|num}} is ±0, it is returned, unmodified | + | :* If {{c|num}} is ±0, it is returned, unmodified. |
− | * If {{c|num}} is NaN, NaN is returned | + | :* If {{c|num}} is NaN, NaN is returned. |
: For {{tt|std::lround}} and {{tt|std::llround}} functions: | : For {{tt|std::lround}} and {{tt|std::llround}} functions: | ||
− | * {{lc|FE_INEXACT}} is never raised | + | :* {{lc|FE_INEXACT}} is never raised. |
− | * The current [[cpp/numeric/fenv/FE_round|rounding mode]] has no effect. | + | :* The current [[cpp/numeric/fenv/FE_round|rounding mode]] has no effect. |
− | * If {{c|num}} is ±∞, {{lc|FE_INVALID}} is raised and an implementation-defined value is returned | + | :* If {{c|num}} is ±∞, {{lc|FE_INVALID}} is raised and an implementation-defined value is returned. |
− | * If the result of the rounding is outside the range of the return type, {{lc|FE_INVALID}} is raised and an implementation-defined value is returned | + | :* If the result of the rounding is outside the range of the return type, {{lc|FE_INVALID}} is raised and an implementation-defined value is returned. |
− | * If {{c|num}} is NaN, {{lc|FE_INVALID}} is raised and an implementation-defined value is returned. | + | :* If {{c|num}} is NaN, {{lc|FE_INVALID}} is raised and an implementation-defined value is returned. |
===Notes=== | ===Notes=== | ||
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The largest representable floating-point values are exact integers in all standard floating-point formats, so {{tt|std::round}} never overflows on its own; however the result may overflow any integer type (including {{lc|std::intmax_t}}), when stored in an integer variable. | The largest representable floating-point values are exact integers in all standard floating-point formats, so {{tt|std::round}} never overflows on its own; however the result may overflow any integer type (including {{lc|std::intmax_t}}), when stored in an integer variable. | ||
− | [ | + | [https://pubs.opengroup.org/onlinepubs/9699919799/functions/lround.html POSIX specifies] that all cases where {{tt|std::lround}} or {{tt|std::llround}} raise {{lc|FE_INEXACT}} are domain errors. |
The {{c/core|double}} version of {{tt|std::round}} behaves as if implemented as follows: | The {{c/core|double}} version of {{tt|std::round}} behaves as if implemented as follows: | ||
Line 112: | Line 112: | ||
double round(double x) | double round(double x) | ||
{ | { | ||
− | + | const int save_round = std::fegetround(); | |
− | + | std::fesetround(FE_TOWARDZERO); | |
− | + | const double result = std::rint(std::copysign(0.5 + std::fabs(x), x)); | |
− | + | std::fesetround(save_round); | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
return result; | return result; | ||
} | } | ||
Line 132: | Line 125: | ||
{{example | {{example | ||
|code= | |code= | ||
+ | #include <cassert> | ||
#include <cfenv> | #include <cfenv> | ||
+ | #include <cfloat> | ||
#include <climits> | #include <climits> | ||
#include <cmath> | #include <cmath> | ||
Line 138: | Line 133: | ||
// #pragma STDC FENV_ACCESS ON | // #pragma STDC FENV_ACCESS ON | ||
+ | |||
+ | double custom_round(double x) | ||
+ | { | ||
+ | const int save_round = std::fegetround(); | ||
+ | std::fesetround(FE_TOWARDZERO); | ||
+ | const double result = std::rint(std::copysign(0.5 + std::fabs(x), x)); | ||
+ | std::fesetround(save_round); | ||
+ | return result; | ||
+ | } | ||
+ | |||
+ | void test_custom_round() | ||
+ | { | ||
+ | for (const double x : | ||
+ | { | ||
+ | 0.0, 0.3, | ||
+ | 0.5 - DBL_EPSILON / 2, | ||
+ | 0.5, | ||
+ | 0.5 + DBL_EPSILON / 2, | ||
+ | 0.7, 1.0, 2.3, 2.5, 2.7, 3.0, | ||
+ | static_cast<double>(INFINITY) | ||
+ | }) | ||
+ | assert(round(+x) == custom_round(+x) && round(-x) == custom_round(-x)); | ||
+ | } | ||
int main() | int main() | ||
{ | { | ||
+ | test_custom_round(); | ||
+ | |||
+ | std::cout << std::showpos; | ||
+ | |||
// round | // round | ||
std::cout << "round(+2.3) = " << std::round(2.3) | std::cout << "round(+2.3) = " << std::round(2.3) | ||
Line 173: | Line 195: | ||
|p=true | |p=true | ||
|output= | |output= | ||
− | round(+2.3) = 2 round(+2.5) = 3 round(+2.7) = 3 | + | round(+2.3) = +2 round(+2.5) = +3 round(+2.7) = +3 |
round(-2.3) = -2 round(-2.5) = -3 round(-2.7) = -3 | round(-2.3) = -2 round(-2.5) = -3 round(-2.7) = -3 | ||
round(-0.0) = -0 | round(-0.0) = -0 | ||
round(-Inf) = -inf | round(-Inf) = -inf | ||
− | lround(+2.3) = 2 lround(+2.5) = 3 lround(+2.7) = 3 | + | lround(+2.3) = +2 lround(+2.5) = +3 lround(+2.7) = +3 |
lround(-2.3) = -2 lround(-2.5) = -3 lround(-2.7) = -3 | lround(-2.3) = -2 lround(-2.5) = -3 lround(-2.7) = -3 | ||
− | lround(-0.0) = 0 | + | lround(-0.0) = +0 |
lround(-Inf) = -9223372036854775808 | lround(-Inf) = -9223372036854775808 | ||
std::lround(LONG_MAX+1.5) = -9223372036854775808 | std::lround(LONG_MAX+1.5) = -9223372036854775808 |
Latest revision as of 13:13, 11 February 2024
Defined in header <cmath>
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Rounding to floating-point types |
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(1) | ||
float round ( float num ); double round ( double num ); |
(since C++11) (until C++23) |
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constexpr /* floating-point-type */ round ( /* floating-point-type */ num ); |
(since C++23) | |
float roundf( float num ); |
(2) | (since C++11) (constexpr since C++23) |
long double roundl( long double num ); |
(3) | (since C++11) (constexpr since C++23) |
Rounding to long |
||
(4) | ||
long lround ( float num ); long lround ( double num ); |
(since C++11) (until C++23) |
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constexpr long lround( /* floating-point-type */ num ); |
(since C++23) | |
long lroundf( float num ); |
(5) | (since C++11) (constexpr since C++23) |
long lroundl( long double num ); |
(6) | (since C++11) (constexpr since C++23) |
Rounding to long long |
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(7) | ||
long long llround ( float num ); long long llround ( double num ); |
(since C++11) (until C++23) |
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constexpr long long llround( /* floating-point-type */ num ); |
(since C++23) | |
long long llroundf( float num ); |
(8) | (since C++11) (constexpr since C++23) |
long long llroundl( long double num ); |
(9) | (since C++11) (constexpr since C++23) |
Defined in header <cmath>
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template< class Integer > double round( Integer num ); |
(A) | (since C++11) (constexpr since C++23) |
template< class Integer > long lround( Integer num ); |
(B) | (since C++11) (constexpr since C++23) |
template< class Integer > long long llround( Integer num ); |
(C) | (since C++11) (constexpr since C++23) |
std::round
for all cv-unqualified floating-point types as the type of the parameter num.(since C++23)std::lround
and std::llround
for all cv-unqualified floating-point types as the type of the parameter num.(since C++23)Contents |
[edit] Parameters
num | - | floating-point or integer value |
[edit] Return value
If no errors occur, the nearest integer value to num, rounding halfway cases away from zero, is returned.
If a domain error occurs, an implementation-defined value is returned.
[edit] Error handling
Errors are reported as specified in math_errhandling.
If the result of std::lround
or std::llround
is outside the range representable by the return type, a domain error or a range error may occur.
If the implementation supports IEEE floating-point arithmetic (IEC 60559),
- For the
std::round
function:- The current rounding mode has no effect.
- If num is ±∞, it is returned, unmodified.
- If num is ±0, it is returned, unmodified.
- If num is NaN, NaN is returned.
- For
std::lround
andstd::llround
functions:- FE_INEXACT is never raised.
- The current rounding mode has no effect.
- If num is ±∞, FE_INVALID is raised and an implementation-defined value is returned.
- If the result of the rounding is outside the range of the return type, FE_INVALID is raised and an implementation-defined value is returned.
- If num is NaN, FE_INVALID is raised and an implementation-defined value is returned.
[edit] Notes
FE_INEXACT may be (but is not required to be) raised by std::round
when rounding a non-integer finite value.
The largest representable floating-point values are exact integers in all standard floating-point formats, so std::round
never overflows on its own; however the result may overflow any integer type (including std::intmax_t), when stored in an integer variable.
POSIX specifies that all cases where std::lround
or std::llround
raise FE_INEXACT are domain errors.
The double version of std::round
behaves as if implemented as follows:
#include <cfenv> #include <cmath> #pragma STDC FENV_ACCESS ON double round(double x) { const int save_round = std::fegetround(); std::fesetround(FE_TOWARDZERO); const double result = std::rint(std::copysign(0.5 + std::fabs(x), x)); std::fesetround(save_round); return result; }
The additional overloads are not required to be provided exactly as (A-C). They only need to be sufficient to ensure that for their argument num of integer type:
- std::round(num) has the same effect as std::round(static_cast<double>(num)).
- std::lround(num) has the same effect as std::lround(static_cast<double>(num)).
- std::llround(num) has the same effect as std::llround(static_cast<double>(num)).
[edit] Example
#include <cassert> #include <cfenv> #include <cfloat> #include <climits> #include <cmath> #include <iostream> // #pragma STDC FENV_ACCESS ON double custom_round(double x) { const int save_round = std::fegetround(); std::fesetround(FE_TOWARDZERO); const double result = std::rint(std::copysign(0.5 + std::fabs(x), x)); std::fesetround(save_round); return result; } void test_custom_round() { for (const double x : { 0.0, 0.3, 0.5 - DBL_EPSILON / 2, 0.5, 0.5 + DBL_EPSILON / 2, 0.7, 1.0, 2.3, 2.5, 2.7, 3.0, static_cast<double>(INFINITY) }) assert(round(+x) == custom_round(+x) && round(-x) == custom_round(-x)); } int main() { test_custom_round(); std::cout << std::showpos; // round std::cout << "round(+2.3) = " << std::round(2.3) << " round(+2.5) = " << std::round(2.5) << " round(+2.7) = " << std::round(2.7) << '\n' << "round(-2.3) = " << std::round(-2.3) << " round(-2.5) = " << std::round(-2.5) << " round(-2.7) = " << std::round(-2.7) << '\n'; std::cout << "round(-0.0) = " << std::round(-0.0) << '\n' << "round(-Inf) = " << std::round(-INFINITY) << '\n'; // lround std::cout << "lround(+2.3) = " << std::lround(2.3) << " lround(+2.5) = " << std::lround(2.5) << " lround(+2.7) = " << std::lround(2.7) << '\n' << "lround(-2.3) = " << std::lround(-2.3) << " lround(-2.5) = " << std::lround(-2.5) << " lround(-2.7) = " << std::lround(-2.7) << '\n'; std::cout << "lround(-0.0) = " << std::lround(-0.0) << '\n' << "lround(-Inf) = " << std::lround(-INFINITY) << '\n'; // error handling std::feclearexcept(FE_ALL_EXCEPT); std::cout << "std::lround(LONG_MAX+1.5) = " << std::lround(LONG_MAX + 1.5) << '\n'; if (std::fetestexcept(FE_INVALID)) std::cout << " FE_INVALID was raised\n"; }
Possible output:
round(+2.3) = +2 round(+2.5) = +3 round(+2.7) = +3 round(-2.3) = -2 round(-2.5) = -3 round(-2.7) = -3 round(-0.0) = -0 round(-Inf) = -inf lround(+2.3) = +2 lround(+2.5) = +3 lround(+2.7) = +3 lround(-2.3) = -2 lround(-2.5) = -3 lround(-2.7) = -3 lround(-0.0) = +0 lround(-Inf) = -9223372036854775808 std::lround(LONG_MAX+1.5) = -9223372036854775808 FE_INVALID was raised
[edit] See also
(C++11)(C++11) |
nearest integer not greater than the given value (function) |
(C++11)(C++11) |
nearest integer not less than the given value (function) |
(C++11)(C++11)(C++11) |
nearest integer not greater in magnitude than the given value (function) |
C documentation for round
|