Difference between revisions of "cpp/algorithm/random shuffle"
D41D8CD98F (Talk | contribs) (Possible implementation for the first version;few changes in wording) |
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{{cpp/algorithm/navbar}} | {{cpp/algorithm/navbar}} | ||
{{dcl begin}} | {{dcl begin}} | ||
− | {{dcl header | algorithm}} | + | {{dcl header|algorithm}} |
− | {{ | + | {{dcla|num=1|until=c++17|deprecated=c++14| |
template< class RandomIt > | template< class RandomIt > | ||
void random_shuffle( RandomIt first, RandomIt last ); | void random_shuffle( RandomIt first, RandomIt last ); | ||
}} | }} | ||
− | {{dcl rev begin | num=2}} | + | {{dcl rev begin|num=2}} |
− | {{ | + | {{dcla|until=c++11|anchor=2| |
template< class RandomIt, class RandomFunc > | template< class RandomIt, class RandomFunc > | ||
void random_shuffle( RandomIt first, RandomIt last, RandomFunc& r ); | void random_shuffle( RandomIt first, RandomIt last, RandomFunc& r ); | ||
}} | }} | ||
− | {{dcl | since=c++11 | | + | {{dcl|since=c++11|until=c++17|deprecated=c++14| |
template< class RandomIt, class RandomFunc > | template< class RandomIt, class RandomFunc > | ||
void random_shuffle( RandomIt first, RandomIt last, RandomFunc&& r ); | void random_shuffle( RandomIt first, RandomIt last, RandomFunc&& r ); | ||
}} | }} | ||
{{dcl rev end}} | {{dcl rev end}} | ||
− | {{ | + | {{dcla|num=3|since=c++11| |
− | template< class RandomIt, class | + | template< class RandomIt, class URBG > |
− | void shuffle( RandomIt first, RandomIt last, | + | void shuffle( RandomIt first, RandomIt last, URBG&& g ); |
}} | }} | ||
{{dcl end}} | {{dcl end}} | ||
− | Reorders the elements in the given range {{ | + | Reorders the elements in the given range {{range|first|last}} such that each possible permutation of those elements has equal probability of appearance. |
− | @1@ The | + | @1@ The source of randomness is implementation-defined, but the function {{lc|std::rand}} is often used. |
− | @2@ The | + | @2@ The source of randomness is the function object {{c|r}}. |
+ | @@ If any of the following conditions is satisfied, the behavior is undefined: | ||
+ | * The return type of {{c|r}} is not convertible to {{c/core|std::iterator_traits<RandomIt>::difference_type}}. | ||
+ | * Given a positive value {{c|n}} of type {{c/core|std::iterator_traits<RandomIt>::difference_type}}, the result of {{c|r(n)}} is not a randomly chosen value in the interval {{range|0|n}}. | ||
− | @3@ The | + | @3@ The source of randomness is the object {{c|g}}. |
+ | @@ Given the type {{tt|T}} as {{c/core|std::remove_reference_t<URBG>}}, if any of the following conditions is satisfied, the behavior is undefined: | ||
+ | * {{tt|T}} is not a {{named req|UniformRandomBitGenerator}}. | ||
+ | {{rrev|until=c++20| | ||
+ | * {{tt|T::result_type}} is not convertible to {{c/core|std::iterator_traits<RandomIt>::difference_type}}. | ||
+ | }} | ||
+ | |||
+ | If {{rev inl|until=c++11|the type of {{c|*first}} is not {{named req|Swappable}}}}{{rev inl|since=c++11|{{tt|RandomIt}} is not {{named req|ValueSwappable}}}}, the behavior is undefined. | ||
===Parameters=== | ===Parameters=== | ||
{{par begin}} | {{par begin}} | ||
− | {{par | first, last | the range of elements to shuffle randomly}} | + | {{par|first, last|the range of elements to shuffle randomly}} |
− | {{par | r | function object returning a randomly chosen value | + | {{par|r|function object returning a randomly chosen value}} |
− | {{par | g | a | + | {{par|g|generator object returning a randomly chosen value}} |
{{par hreq}} | {{par hreq}} | ||
− | {{par req | + | {{par req named|RandomIt|RandomAccessIterator}} |
− | + | ||
{{par end}} | {{par end}} | ||
− | |||
− | |||
− | |||
===Complexity=== | ===Complexity=== | ||
− | + | Exactly {{c|std::distance(first, last) - 1}} swaps. | |
===Possible implementation=== | ===Possible implementation=== | ||
− | {{eq | + | See also the implementations in [https://github.com/gcc-mirror/gcc/blob/d9375e490072d1aae73a93949aa158fcd2a27018/libstdc%2B%2B-v3/include/bits/stl_algo.h#L4551 libstdc++] and [https://github.com/llvm-mirror/libcxx/blob/a12cb9d211019d99b5875b6d8034617cbc24c2cc/include/algorithm#L3066 libc++]. |
− | + | {{eq impl | |
− | template< class RandomIt > | + | |title1=random_shuffle (1)|ver1=1|1= |
− | void random_shuffle( RandomIt first, RandomIt last ) | + | template<class RandomIt> |
+ | void random_shuffle(RandomIt first, RandomIt last) | ||
{ | { | ||
− | typename std::iterator_traits<RandomIt>::difference_type | + | typedef typename std::iterator_traits<RandomIt>::difference_type diff_t; |
− | + | ||
− | for (i = | + | for (diff_t i = last - first - 1; i > 0; --i) |
+ | { | ||
using std::swap; | using std::swap; | ||
− | swap(first[i], first[std::rand() % (i+1)]); | + | swap(first[i], first[std::rand() % (i + 1)]); |
+ | // rand() % (i + 1) is not actually correct, because the generated number is | ||
+ | // not uniformly distributed for most values of i. The correct code would be | ||
+ | // a variation of the C++11 std::uniform_int_distribution implementation. | ||
} | } | ||
} | } | ||
− | + | |title2=random_shuffle (2)|ver2=2|2= | |
template<class RandomIt, class RandomFunc> | template<class RandomIt, class RandomFunc> | ||
void random_shuffle(RandomIt first, RandomIt last, RandomFunc&& r) | void random_shuffle(RandomIt first, RandomIt last, RandomFunc&& r) | ||
{ | { | ||
− | typename std::iterator_traits<RandomIt>::difference_type | + | typedef typename std::iterator_traits<RandomIt>::difference_type diff_t; |
− | + | ||
− | for (i = | + | for (diff_t i = last - first - 1; i > 0; --i) |
+ | { | ||
using std::swap; | using std::swap; | ||
− | swap(first[i], first[r(i+1)]); | + | swap(first[i], first[r(i + 1)]); |
} | } | ||
} | } | ||
− | + | |title3=shuffle (3)|ver3=3|3= | |
− | template<class RandomIt, class | + | template<class RandomIt, class URBG> |
− | void shuffle(RandomIt first, RandomIt last, | + | void shuffle(RandomIt first, RandomIt last, URBG&& g) |
− | + | ||
{ | { | ||
typedef typename std::iterator_traits<RandomIt>::difference_type diff_t; | typedef typename std::iterator_traits<RandomIt>::difference_type diff_t; | ||
− | typedef | + | typedef std::uniform_int_distribution<diff_t> distr_t; |
− | + | ||
typedef typename distr_t::param_type param_t; | typedef typename distr_t::param_type param_t; | ||
− | + | ||
distr_t D; | distr_t D; | ||
− | + | for (diff_t i = last - first - 1; i > 0; --i) | |
− | for (diff_t i = | + | { |
using std::swap; | using std::swap; | ||
swap(first[i], first[D(g, param_t(0, i))]); | swap(first[i], first[D(g, param_t(0, i))]); | ||
Line 89: | Line 99: | ||
} | } | ||
}} | }} | ||
+ | |||
+ | ===Notes=== | ||
+ | Note that the implementation is not dictated by the standard, so even if you use exactly the same {{tt|RandomFunc}} or {{tt|URBG}} (Uniform Random Number Generator) you may get different results with different standard library implementations. | ||
+ | |||
+ | The reason for removing {{tt|std::random_shuffle}} in C++17 is that the iterator-only version usually depends on {{lc|std::rand}}, which is now also discussed for deprecation. ({{lc|std::rand}} should be replaced with the classes of the {{header|random}} header, as {{lc|std::rand}} is ''considered harmful''.) In addition, the iterator-only {{tt|std::random_shuffle}} version usually depends on a global state. The {{tt|std::shuffle}}'s shuffle algorithm is the preferred replacement, as it uses a {{tt|URBG}} as its 3rd parameter. | ||
===Example=== | ===Example=== | ||
{{example | {{example | ||
− | + | |Randomly shuffles the sequence {{closed range plain|1|10}} of integers: | |
− | + | |code= | |
− | + | ||
#include <algorithm> | #include <algorithm> | ||
− | |||
#include <iostream> | #include <iostream> | ||
+ | #include <iterator> | ||
+ | #include <random> | ||
+ | #include <vector> | ||
int main() | int main() | ||
{ | { | ||
− | std::vector<int> v | + | std::vector<int> v{1, 2, 3, 4, 5, 6, 7, 8, 9, 10}; |
− | + | ||
std::random_device rd; | std::random_device rd; | ||
std::mt19937 g(rd()); | std::mt19937 g(rd()); | ||
− | + | ||
std::shuffle(v.begin(), v.end(), g); | std::shuffle(v.begin(), v.end(), g); | ||
− | + | ||
std::copy(v.begin(), v.end(), std::ostream_iterator<int>(std::cout, " ")); | std::copy(v.begin(), v.end(), std::ostream_iterator<int>(std::cout, " ")); | ||
− | std::cout << | + | std::cout << '\n'; |
} | } | ||
− | + | |p=true | |
− | + | |output= | |
8 6 10 4 2 3 7 1 9 5 | 8 6 10 4 2 3 7 1 9 5 | ||
}} | }} | ||
+ | |||
+ | ===Defect reports=== | ||
+ | {{dr list begin}} | ||
+ | {{dr list item|wg=lwg|dr=395|std=C++98|before=the source of randomness of overload {{v|1}} was not specified, and<br>{{lc|std::rand}} could not be the source due to the C library requirement|after=it is implementation-defined,<br>and using {{lc|std::rand}} is allowed}} | ||
+ | {{dr list item|wg=lwg|dr=552|paper=N2423|std=C++98|before={{c|r}} was not required to be the source<br>of randomness of overload {{v|2}}<ref>Overload {{v|3}} has the same defect, but that part of the resolution is not applicable to C++98.</ref>|after=required}} | ||
+ | {{dr list end}} | ||
+ | <references/> | ||
===See also=== | ===See also=== | ||
{{dsc begin}} | {{dsc begin}} | ||
− | {{dsc inc | cpp/algorithm/dsc next_permutation}} | + | {{dsc inc|cpp/algorithm/dsc next_permutation}} |
− | {{dsc inc | cpp/algorithm/dsc prev_permutation}} | + | {{dsc inc|cpp/algorithm/dsc prev_permutation}} |
+ | {{dsc inc|cpp/algorithm/ranges/dsc shuffle}} | ||
{{dsc end}} | {{dsc end}} | ||
− | + | {{langlinks|de|es|fr|it|ja|pt|ru|zh}} | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + |
Latest revision as of 23:49, 27 March 2024
Defined in header <algorithm>
|
||
template< class RandomIt > void random_shuffle( RandomIt first, RandomIt last ); |
(1) | (deprecated in C++14) (removed in C++17) |
(2) | ||
template< class RandomIt, class RandomFunc > void random_shuffle( RandomIt first, RandomIt last, RandomFunc& r ); |
(until C++11) | |
template< class RandomIt, class RandomFunc > void random_shuffle( RandomIt first, RandomIt last, RandomFunc&& r ); |
(since C++11) (deprecated in C++14) (removed in C++17) |
|
template< class RandomIt, class URBG > void shuffle( RandomIt first, RandomIt last, URBG&& g ); |
(3) | (since C++11) |
Reorders the elements in the given range [
first,
last)
such that each possible permutation of those elements has equal probability of appearance.
- The return type of r is not convertible to std::iterator_traits<RandomIt>::difference_type.
- Given a positive value n of type std::iterator_traits<RandomIt>::difference_type, the result of r(n) is not a randomly chosen value in the interval
[
0,
n)
.
T
as std::remove_reference_t<URBG>, if any of the following conditions is satisfied, the behavior is undefined:
-
T
is not a UniformRandomBitGenerator.
|
(until C++20) |
If the type of *first is not Swappable(until C++11)RandomIt
is not ValueSwappable(since C++11), the behavior is undefined.
Contents |
[edit] Parameters
first, last | - | the range of elements to shuffle randomly |
r | - | function object returning a randomly chosen value |
g | - | generator object returning a randomly chosen value |
Type requirements | ||
-RandomIt must meet the requirements of LegacyRandomAccessIterator.
|
[edit] Complexity
Exactly std::distance(first, last) - 1 swaps.
[edit] Possible implementation
See also the implementations in libstdc++ and libc++.
random_shuffle (1) |
---|
template<class RandomIt> void random_shuffle(RandomIt first, RandomIt last) { typedef typename std::iterator_traits<RandomIt>::difference_type diff_t; for (diff_t i = last - first - 1; i > 0; --i) { using std::swap; swap(first[i], first[std::rand() % (i + 1)]); // rand() % (i + 1) is not actually correct, because the generated number is // not uniformly distributed for most values of i. The correct code would be // a variation of the C++11 std::uniform_int_distribution implementation. } } |
random_shuffle (2) |
template<class RandomIt, class RandomFunc> void random_shuffle(RandomIt first, RandomIt last, RandomFunc&& r) { typedef typename std::iterator_traits<RandomIt>::difference_type diff_t; for (diff_t i = last - first - 1; i > 0; --i) { using std::swap; swap(first[i], first[r(i + 1)]); } } |
shuffle (3) |
template<class RandomIt, class URBG> void shuffle(RandomIt first, RandomIt last, URBG&& g) { typedef typename std::iterator_traits<RandomIt>::difference_type diff_t; typedef std::uniform_int_distribution<diff_t> distr_t; typedef typename distr_t::param_type param_t; distr_t D; for (diff_t i = last - first - 1; i > 0; --i) { using std::swap; swap(first[i], first[D(g, param_t(0, i))]); } } |
[edit] Notes
Note that the implementation is not dictated by the standard, so even if you use exactly the same RandomFunc
or URBG
(Uniform Random Number Generator) you may get different results with different standard library implementations.
The reason for removing std::random_shuffle
in C++17 is that the iterator-only version usually depends on std::rand, which is now also discussed for deprecation. (std::rand should be replaced with the classes of the <random> header, as std::rand is considered harmful.) In addition, the iterator-only std::random_shuffle
version usually depends on a global state. The std::shuffle
's shuffle algorithm is the preferred replacement, as it uses a URBG
as its 3rd parameter.
[edit] Example
Randomly shuffles the sequence [
1,
10]
of integers:
#include <algorithm> #include <iostream> #include <iterator> #include <random> #include <vector> int main() { std::vector<int> v{1, 2, 3, 4, 5, 6, 7, 8, 9, 10}; std::random_device rd; std::mt19937 g(rd()); std::shuffle(v.begin(), v.end(), g); std::copy(v.begin(), v.end(), std::ostream_iterator<int>(std::cout, " ")); std::cout << '\n'; }
Possible output:
8 6 10 4 2 3 7 1 9 5
[edit] Defect reports
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
DR | Applied to | Behavior as published | Correct behavior |
---|---|---|---|
LWG 395 | C++98 | the source of randomness of overload (1) was not specified, and std::rand could not be the source due to the C library requirement |
it is implementation-defined, and using std::rand is allowed |
LWG 552 (N2423) |
C++98 | r was not required to be the source of randomness of overload (2)[1] |
required |
- ↑ Overload (3) has the same defect, but that part of the resolution is not applicable to C++98.
[edit] See also
generates the next greater lexicographic permutation of a range of elements (function template) | |
generates the next smaller lexicographic permutation of a range of elements (function template) | |
(C++20) |
randomly re-orders elements in a range (niebloid) |